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DARKLORDLS

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  1. I'm asking the same question most other people are, WHEN ARE YOU GOING TO FIX MERCENARY/COMMANDO DEFENSIVE COOLDOWN'S!?!?! It is down right insane a class can just cycle their DCD's and keep getting healed to full health! Then on top of that they have options in the skill tree's to lower the cooldown of their shield every time they're attacked.... WTH!! They also can spam tracer missile and get a 25k instant heal after 3 tracers. THEN on top of that they have net and best mobile ranged damage in the game!!! I don't think you all realize how many people have left this game or plan to for the sole factor of Merc's and Mando's being stupidly over powered, wake up fellas this is something that needs to be addressed ASAP...
  2. As far as "nerfs", Sniper's are the OP class right now, unbeatable if the player is good. 1v1 they are king. KitchenSink proved that wrecking everyone in a recent tournament. Merc's have a lot of CD's, I'm thinking this was done in 5.0 for the healing spec mainly. People just don't know how to handle mercs, 1v1 they are easy to beat. 1. don't do damage to them with their reflect up only AOE, 2. keep them stunned through their blue shield some say to kill them before it drops but that's dumb because you can just manually click it off and get the heal when you want it, 3. interrupt their casts of tracer/blazing bolts if you're able. Sorcs, they seem like they are made of paper now when I play mine. If I don't get away from a Mara or the like quickly my bubble barely blocks any incoming damage and Im toast. If I remember right they took about a 35% healing nerf with 5.0, damage nerfs in 4.0, they need some help for sure. If I were to list the classes needing a little buff/love it would be as follows; 1. Sorc and PT's 2. Operatives (Yes I know crazy thought BUT, the class isn't capable of the numbers other classes can dish out in PvP. I notice when I play mine I spend a lot of time rolling and healing to stay alive in the mix of things instead of dealing damage. They are great 1v1, I think thats why they can't bump them up to other classes DPS in PvP. Their Noxious Knives is a HORRIBLE AoE. Very unreliable when you are trying to spread DoT's with it. This class needs a lot of rework. They can't do certain things with it because of X Y and Z, so fix X Y and Z to fix the class and make them viable. 3. Assassins
  3. I can't believe no one is mentioning Powertech's... PT's have the worst survivability in the game hands down! They are useless in Ranked unless you are a very good PT tank. In every aspect PT's are at the bottom in PvP but their burst. They nerfed their kolto to 35% in 5.0....wth!? I have popped ALL of my defensive's, shield, AOE taunt, Kolto and 3% heal from the shoulder cannon and I can still be dropped by only a few players in no time. I can understand this if PT's were ranged classes but they aren't, it's a melee class that can only survive in the mix of things a few seconds. They are a worthless class without a very good pocket healer. Jugs, Mara's and Op's have a lot more survivability.
  4. Hello all, I'm not very knowledgeable when it comes to computers but I have been trying to fix the issue of my computer locking up on my own with no luck. I have an NVIDIA GTX980. During game play the game will either have to reload the screen during play or it will lock up completely. I have tried to run the repair tool from the login which didn't work. I also went into NVIDIA Experience and set the game to run at optimal settings. All I know is it's getting insanely annoying and making me not want to play anymore...
  5. I've newly created an Assassin for PvE and was wondering which spec I should be focusing on learning to do the most DPS the class can dish out. Anyone have any advice on which spec would be better? Right now I'm playing as Deception and love how fun it is and how it plays but in order o continue running the class in NiM EC/HM TFB I need to be able to pull close to the same numbers as the rest of my guildies. Any advice?
  6. My Sniper packs a three punch finisher. Ambush, Followthrough and Takedown. Thats at least 12k worth of damage if everything crits.
  7. I guess I was referring to Concealment. Concealment needs something to make the rotation less bumpy. Once you pop out of stealth and use HS, BS and Shiv and your Lacerate you're fighting to do any kind of damage. Rifle shot becomes your best friend. and if you're going up against a Tank or DPS with heavy armor you're pretty much screwed because you have nothing to sustain a good rotation.
  8. How about giving the Operative a 30% move like Vicious Throw or Takedown? Something to help giving them an edge, Or maybe increase the damage done by their dots after 30%. It's sad I have 1300 expertise and still have my backstabs and hidden strike only hit for 3500 some of the time. Other times it only hits for 4-4500.My gear is almost min-maxed as well. I think something needs to be done to even out the Ops DPS with the rest of the classes.
  9. DARKLORDLS

    Free to play

    Is it me or did free to play tank PvP? It seems like you always have 1-2 12-14k health no gear people on your team now that have no clue what they're doing. Sometimes more.
  10. I can understand Tanks needing it not to be nerfed just to help them keep aggro but having a DPS with a buff that gives you 20 seconds of an auto crit and that crit reaching 8k is a little insane. And all you have to do it keep up that auto crit buff is use a jump. Little too faceroll.
  11. Rage spec for Warriors needs to be nerfed in my opinion. The spec is too faceroll to be able to dish out auto crits of 5-8k every 15 seconds. Then you also get a damage increase to dispatch/deadly throw. Its a little much. They either need to lower how often a player can smash or lower the damage of it and how many players are hit by the AOE. There are too many smash monkey's out there!
  12. Its very easy to get auto crits at Rage. If you use either jump it gives you auto crit for the next 20 seconds. Rage is the most faceroll spec in the game...
  13. More then 6k pending on the class. If you hit a Sorc with a smash it's more like 7.5k.
  14. I can't believe someone would say not to use Bloodthirst if you're playing as a Marauder, WHY WOULD YOU NOT USE AN ABILITY GIVEN TO YOU?!?!?!
  15. I use the Op's dummy, duh. Not a noob lol. And why would you not use Bloodthirst if you're a Marauder? Its an ability, you're dumb if you dont use it on a parse because it's something you can also use in a raid. And yes you will be around 2100, as I said my Powertech I parse with sustains right around 2100 and I don't use Bloodthirst seeing as I practice/parse alone.
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