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Kythrae

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Everything posted by Kythrae

  1. I have been playing this game since the second day of early access. My PC is no where near the godlike conditions needed to make the graphics look ridiculously good but I get a nice view regardless. I have had a sampling of the myriad bugs and issues I have seen posted on these forums and passed on by word of mouth from friends. I have maxed out 4 50s split evenly between Empire and Republic and have several alts I play on occasion as well. I feel safe in saying I have seen a lot of the content and experienced a lot of this game save the highest level of Operation and PvP on a regular basis. I also do this crazy notion you might have heard of......GO OUTSIDE! This is a game to be enjoyed as you wish to enjoy it, and it is full of a myriad options and stellar work to make the smoothest ride it can for us the gamers. Even so this is a game and is not the answer to all the woes of existence. It is intended for fun, distraction, inspiration, and really exploring a place we could never go all by ourselves. To all those that feel it is too easy or not full of content, I refer to my all caps suggestion. There is this thing called sunlight and possibly food and/or drink establishments to visit. Pat yourselves on the back for your prowess and come back at leisure for whatever goals attract you or find a new diversion as it takes you....it is called free will...look it up. For those like me that are in it for story and occasional branch out into the Ops and WZ, we are going to be busy in our free time but again.....GO OUTSIDE! This is just an amazing fun thing to do, not a second life to live. Even so, happy to see ya online and join you for heroics to FP when I am on. For those that feel the need to tell us all you are quitting....thank you for wasting our time now get the heck outside and see if something out there can distract you as much as this game can....I bet ten bucks you will be back after frustration with inability to blow things up and/or moving things with your mind. I do not understand the need to rip apart this game because you are unhappy with it, note bugs, issues, and/or serious fails, but if you do not find this your cup of tea there is so much more to life than this game and ultimately this is a fun place to visit, but to try and live here is not what a game is for. So to sum up, again, GO OUTSIDE people. Real life is full of people that have serious issues that make anything frustrating with this game trivial and a little patience and change of perspective can improve immensely, thank you 1.2 for at last arriving. Last thing, that I am sure will cause a lot of anger to me on top of my rambling style, is a thank you to BW. It is not the perfection I hoped for but you have created yet another game that I find enjoyable and finally will allow me to stay at my own pace rather than the 60 hour playfests I once did long ago when pizza made a good breakfast and I am fairly certain my blood was half Dr Pepper and half a liver damaging substance. I welcome all opinions because honestly, I will be outside and check this in a few days...I have the yearning for this crazy thing involving a bat and a ball....might have 9 more people play with me...crazier things could happen. I am Kythrae and I am STILL subbing to this game for a LONG time to come!
  2. Generally speaking each class has Endurance and one other stat as their main. I will not break them down in text but the site has that info plus if you open your character window or look at quest reward gear it will become evident really fast. In this case you are after Willpower as main stat. Aside from that it depends on your advanced class what is important thereafter. Again in this case you are after more Willpower with say Alacrity and Power if heals, Crit and accuracy if DPS. Or some combination of those four until maxed level. Crafting is going to be kind of shook up in 1.2 and further patches but this can be purely your choice really. Essentially a creation craft, gathering, and quest are the 3 types in this game, the latter being quite new. Really until you max out you can feel free to ignore crafting if you wish to but for a Sorc I am thinking Artifice, archeology, and Treasure hunting a good combo. It is not needed, Synthweaving could be a good one as well instead of Artifice. A favored trinity is Biochem, analysis, and investigation/diplomacy. Last is kind of more of guild thing. Operations generally speaking need 2 tanks, 2 heals and rest DPS for 8man level. 4 tanks and 4 heals for 16 generally speaking. Specific Operations and bosses could call for different results and content. I recommend youtube research and/or Roosterteeth for some nice general suggestions. In all honesty it is the making of a group that is PATIENT and willing to TEACH that will be the challenge. Best of luck and enjoy!
  3. I think Yoda and Obi-Wan took an old approach to training Luke. The basics hardly change in reaching the Force and learning how to manipulate it. In KOTOR and TOR we are seeing a lot of denial about the nature of the Force. Example is that only one side is acceptable to use, the other exists but NEVER cross over to it, does not matter if you are Sith or Jedi, applies to both. Revan was not retrained so much as re-educated and slowly regaining his identity in his conflict with Malak and the Star Forge. The major benefit no one expected was that his second life did not lead to a fall but a balance the Jedi did not seem comfortable with. The Exile also was unacceptable as the way she used the Force was considered "dark." The Jedi of TOR are the basis of later generations of Jedi but they are NOT the original way the Jedi came to be. Before the Schism, the Jedi learned of the Force and experimented with it. They learned that anger and hatred had drastic results in both the Force and its users and attempted to keep students from relying on it. We of course know that did not go as planned as there are always those impatient or wish to rely on something easy to grasp like anger. Yoda and Obi-Wan were in a real sense renegades of the Jedi order in that they accepted combat and a more gray look at life than others. They did not oppose the rules overall but in many situations they acted with their own code and bravery over what the Order would recommend. I have no doubt the years after the Galactic Empire birthed both Jedi looked long and hard at where they failed to see Vader and the Emperor. Rather than solely blame Anakin and the Sith for their woes I think they saw the flaws in the modern Jedi. With Luke they were guides, not absolutes. They warned of the dark side but did not discourage his learning of it through mistakes. Risky perhaps but the results speak for themselves. A balanced Jedi (or Sith) will be more powerful than either Pure LS/DS version. Luke is a new breed of Jedi but the battle for balance is not easy, never will be. And so it goes on....
  4. My opinion is simply that the Jedi Council, and Order in general is the ground work for later failure. Without a tad more back story on WHY the code came to be myself I will be guessing a tad but for sake of argument I will take some logical leaps. Tython- Force discovered and limits tested and analysed by first Force users near Republic era. This later led to a schism of difference and RULES were debated and put forth after the first one. Yet another schism led to modification and abandonment of Tython for the future Jedi and Sith. Korriban- warlike Darkside Force users found more primitive than the humans that found them and basically an anti-rule code used as indoctrination and focusing tool. Things go less well from there. Coruscant- Thrice bedamned politicians require Jedi to stand apart and be seen as incorruptable. Code becomes more official and no doubt more politically acceptable. Both sides original intentions matter little as following generations begin to make their own meaning of each Code and adhere to it. Wars that follow only solidify that following and lower tolerance of any middle ground. Revan showed the Jedi and Sith a harsh truth. Jedi had more politician than real life connections anymore, trusting more in the Order to stand strong than to fight the Mandalorians, yet they redeemed Revan and he found that the Sith were just as much hiding far out in the Unexplored Regions and binding themselves in the dark waiting. He was the first known case of how the original humans hoped to be, human yet Force user. Jedi made him into some kind of hero and buried what they chose not to hear, then the monsters of the Mandalorian and Sith wars nearly destroyed them. The Exile was more than they wanted to deal with. I got the impression they simply wanted to close the chapter on Revan and the Sith forever and shelve it. After coming back from that the Jedi thought the worst over and seemed to become more strict in some ways but still not learn the harsh lesson. The Sith were no doubt a huge wake up call. The high bar they had held themselves too crumbled under the rage of the Sith Emperor. War does not allow for absolutes or holding back, just truck loads of gray. Now our part in the stories over all seems to be laying the seeds for the weakness later that requires both Anakin and Luke to fix. The Jedi seem hell bent on PURGING the dark side of the Force. They no longer seem tolerant of anything less than Light Side teachings. The whole Jedi Voss side story (Republic) made me want to slap the Jedi on the holo. The plain truth is the Code KOTOR and TOR use is limiting. The Force is not like that. The Jedi break the Code, as do the Sith, because people are not all one thing or the other but both. Yet the Jedi eventually nearly succeed in purging the Dark side followers...only to nearly destroy themselves in the process and allow a single Darth to almost wipe them out. Revan, the Exile, Anakin, and Luke are what the Jedi should be. The Code is a nice dream but impossible to reach. Worse, like the Rakata and Sith species before them, strictly following it only destroys the Jedi in the process. Sorry for the novel.
  5. I think the OP has the wrong way of presenting this idea and a lot of people are focused on the wrong part of this issue imho. I have only just done the Foundry run on my BH and SI as I really wanted to run them. I can honestly say I like the FP and found the ending satisfying in the context of what I did on the Republic side as well. The thing some people who hated the character being included in this game is a LOT of people that were salivating for this game had a big question they wanted an answer to, *** happened to Revan? Do I agree with the story chosen, eh I could see improvement but that is only my opinion and I certainly do not know what was rejected before this idea was chosen. What a lot of the disappointment comes back to for people though, as it did for me, is the Revan I wanted to know about was the one I created. I mean I played KOTOR like it was the best thing since sliced bread to see all I could do with the character as a female or male, light or dark, even honor or slime. The very thing we do with our toons now is was revolutionary in KOTOR, especially as the story unfolded. BW could not include the story we as players created, but took the basic story they wrote and conveyed it and the intervening steps as best they could. They assumed choices and created, for lack of a better term, Average Revan. A lot of the gripe or whining I see on both sides is an arguement in semantics of story. KOTOR was well loved by both RP gamers and SW fans alike. Whatever combination of pieces they figured out relit the imagination of all the original trilogy did in the 1970s-80s. The big difference of course is we created the hero in the universe we always wanted to be in. The Revan of TOR is the best they could create and does not answer the question for me because the only person that can tell me what happened to my Revan(s) is me. Best advice I can give the OP and others that are not satisfied with Foundry is to look at how they played Revan and take the pieces we have been given to fill in the blanks themselves. Sorry for long entry but had to think it through for myself too.
  6. I have played 5 of the classes to 40+ and have decided that part of the real enjoyment came not just from my character, but the companions I picked up along the way. Sith Warrior (40LS) surprised me thus far with his cast of characters and the slant he can put on the Empire vs the Republic. Unlike the 4 I created before him I actually find appeal in each of his companions and thus far what I have seen of their stories. Definitely #1 right now. Jedi Consular (43LS) has a great story for me and I really like to see it unfold, but aside from Qyzen and my newly acquired Lt from Hoth I have had little inclination to explore the stories of my companions. I still love to play as my consular and want to see her story unfold but only 2 of the 4 companions hold any curiousity for me. A close second to the SW. The other 3 toons, BH (47LS) SI (40DS) Smugg (42LS) all have engaging stories on many levels but thus far have not truly risen above the top two. Mako's story in particular really drew me in, even when it bugged a bit but still good. Khem's story definitely has me coming back, but Corso is currently cuddling his damn guns while my Smuggler enjoys his brand new shiny companion Asera (?) I have made a JK but thus far she is gray and only have Kira....who really needs a drink or something...unbend woman! I can also honestly say that playing the OTHER side has some surprising twists for my alt toons, a BH(DS) and Consular(DS) have been honestly just as engaging, I really want to know how far apart I can make the same class.
  7. I work in sales and I have worked in many customer service positions over the years. I have ground breaking news for you. Not only is the customer not only the center of the universe, they are often ignorant of anything save what they THINK they want. Let me be clear, mistakes and lies are not acceptable to me nor should a customer be tolerating them either, but this is not the problem I see in games. The problem I see is just an extension of what every retail employee can tell you, is a most humans seem to have this need to be babied and catered to no matter the constraints of reality. I freely admit I am annoyed by the bugs, the obstruction to quests, and in general the mobs that decide they need to zerg me in my story phase and then set themselves up after I am slaughtered. I submit maybe 10-12 tickets a day. I am not that pleased with a generic email but I do know the reason for it. THIS GAME IS NEW! It does not matter one iota what Beta came up with or what has gone under the bridge this passed month. I know this for a fact because even the vaunted experts of Blizzard missed glaring bugs players were happy to exploit until somebody noticed a lot of achievements were getting done way too fast. (See Safety Dance corner bug for example at Naxx.) Given all the complexity and phased areas every planet comes up with, let alone layered phases to accommodate the populations, I am stunned I do not crash everyday. It is a tribute to the programmers and testers that we have this much working as we do. Finally the argument about money, I love this one when it comes up. ALL products need the initial customers to pave the way for improvements and innovations of both the next generation and a decrease in the costs of future products and releases. Take a moment to look at a single TV model price point from first appearance to when it leaves a shelf forever...you will see steam a bit but it is a basic truth all companies need to make money to keep a customer happy. Those of us that weather this storm of bugs and issues, and whining, may not feel it is fair that later gamers may know nothing of this but that is a poor concern to use as a blanket statement to condemn this game. If you do not want to use your money here than please unsub until you feel the game is worthy. Otherwise it is an investment to see the gameplay improve and to see the majority of issues become smoothed away. I feel the frustration I do, but I also know it was never the intent to let this simply lie as it is. The myriad of gaming experience tells me we have a good one and that sadly too many FPS and instant gratification is becoming the norm. Not my cup of tea but like a good book I give all my stories a chance to take me where they will. I respectfully ask you do the same if you can.
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