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Kobold_Warlord

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  1. Thanks much for your suggestion! I downloaded autohotkey last night and bound 8 (!) attacks to one key. Makes life much easier, only minor side effect is the red spam on your screen when trying to fire off 8 attacks at once. Just the fact that I have 8 attacks makes me think the ability bloat in a SWTOR is a bit much.
  2. More quotes: Hands down worst idea ever for this game. Literally. This may be the worst suggestion I have seen on these forums. /endquote Glad to see such lively discussion. Thanks all for your feedback. I wish I had some of those come-from-behind victories on Civil War that you've had. Sadly, every time I've been down 2-1, we lose. Maybe some of you can post replays so I can live vicariously through your matches? Kobold
  3. Because 99% of the time I'd be better off ending the match and rolling the dice to get another warzone match.
  4. I like the change to void where in round 2, as soon as the attacker outscores the defender, boom match over. It's nice and it saves time. I would like a propose a similar change to the Alderaan Civil War match. In that warzone, once one team gets a score differential of 2-1 over the other team, its NEAR IMPOSSIBLE for the losing team to win. They have to basically capture all 3 nodes and hold them til scores even out. I have never seen this happen. Ever. So in the interest of churning through more warzones, when one team gets a 2-1 score advantage over the other, boom, end it. Award medals, vote for mvp, go to the next match. Respond to this thread if you want the devs to implement this change. Thanks Kobold.
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