Hi. I would just like to talk for a moment about the seriousness of this game. Most of the time, it feels like pure Star Wars Awesomeness. There are, however, two maps I have struggled to complete, Hoth and Belsavis. While it is epic to have such large maps with so much to do, I found myself, towards the end of each, just wishing I could get the maps over with and move on. Belsavis was so tedious for me, that I played one character up to that point, then made another character, which I played up to that point, left the game for unrelated reasons (internet issues), and had reservations about restarting it. I'm absolutely glad I did, but after contemplation, I think I know why I had a hard time... There is no major relief to the utter seriousness of my characters story line. I would like it if at some point in the middle of a large map like that, some sort of fun quest were put in place that seemed a little out of place. Maybe a Wampa found a helmet of some Sith or Jedi, that somehow attuned him to the force. Maybe he does really stupid scenes that throws him off a cliff and he just floats away. Maybe the quest is to chase him until you catch him in each area only to discover some new silly and futile new scene. Maybe at the end of the quest you save him for the fun you had or killed him for the frustration he caused. Just something optional that's humorously out of place in a galaxy of intrigue, violence, life and death decisions. Remember, there was a reason so many epic rpg's in the 90's and early 00's had pointless minigames. They offer a refreshing diversion that lets you take a break from the game without actually taking a break from the game. Oh, and if you've read this far, thanks