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JuggNuttz

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  1. all this talk of old games and no one mentions Asheron's Call? there were no quest starters... you looked for what was new and killed things to see what happens. hey this one opened a portal... lemme check that out... BAM!! dead. hmmm im gonna need more people.... and some new armor since i dropped mine on that death..... and i remember my guild holding server wide runs so trade mules could get their focus stone... just a guild holding a dungeon open for all levels (there was no instancing, you could have a couple hundred people camping 1 spawn) to run in and loot the item, having to set up waiting lists for whos turn it was to loot it next, being a mob monkey and killing everything that spawns in your area ASAP!!!! no skill tree, no stats increase with level.... you choose your skills, and you lived with it. you want higher health? spend your xp either right into health or into stam. want your sword skill higher? keep using and also throw in your spendable xp in it... hell we made mules that would never kill a thing ever... just take all the trade skills, have your friends make alts, swear to the mule and then go level like crazy so the mule levels too. oh yeah mules... characters you made for the sole purpose of holding your items, since there were no banks.... dammit i miss AC.....
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