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Jowy

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  1. Hey guys, Mild BH spoilers ahead. You've been warned. So, I got Gault in Tatooine. So I noticed I'm done with my class quests there and immediatly head over to my spaceship, planning to go to Alderaan. However, I opened my companion tab, and it says that Gault is a guest. What is this and how do I make him a permanent companion? EDIT: Nevermind, just a silly thing by devs, he official joins on the ship.....
  2. Hey guys, Mild BH spoilers ahead. You've been warned. So, I got Gault in Tatooine. So I noticed I'm done with my class quests there and immediatly head over to my spaceship, planning to go to Alderaan. However, I opened my companion tab, and it says that Gault is a guest. What is this and how do I make him a permanent companion? EDIT: Nevermind, just a silly thing by devs, he official joins on the ship.....
  3. As far as I know, normal quests don't have chapters. Only class quests have chapters, which I said were good (already).
  4. Perhaps try little reading comprehension? I actually called the CLASS quests GOOD. And yeah, I'm not level 50 yet, admittedly. Perhaps it gets better? I can't know yet. From what I've seen so far, it's the opposite. Quests get worse the higher I get. Atleast if they follow the same formula that flashpoints seem to do. First one good, the next two very very lackluster!
  5. Hey guys, I've always been a big fan of BioWare's story in games. First came out Dragon Age 2, which was the first warning bell ringing in my ear. Perhaps these guys can't always succeed afterall? And now, SWTOR. This is the biggest problem I have with the game. I find that there is way too much filler quests! Just having voice acting and "story" doesn't mean it's good. Most of the quests I've encountered so far (lvl18 BH, lvl15 IE) are "go collect a number of X things for the imperial war effort!" and the bonus quest is "kill X enemies". And I'd be 100% fine with these if the story was anything like in our class quests. But it's not. Even having some snarky lines would make a quest worth it, but it's almost always: Option 1: Accept quest in a cocky way Option 2: Accept quest in a humble way Option 3: Refuse quest I think the reason that normal quests are so boring is because, and correct me if I'm wrong, every class has the same dialog options. This means that you can't have anything too specific or else one class will feel out of place. That's why most of the dialog (or story) actually sounds bad for all the classes. Admittedly, class quests so far have been fun. They're what I expected from a BioWare game. Hopefully they'll be enough to carry me though the boring bits. The first flashpoint as well was awesome! But then, the next two? Horrible beyond belief! All we got are some holos. I don't think there was a single conversation in those two flashpoints! So very dissapointed. Here's hoping that the quality of class quests doesn't go down as well.
  6. 1. Powerlevel to 50 2. Be one of the five lvl50's on your server! 3. ???????????? 4. Profit!
  7. Bumpity bump, spread the word guys if you want to save Lord Calypho!
  8. Yep I think so too. Thanks for increasing the server cap BioWare. But the problem remains.
  9. First time in days I've seen Lord Calypho not being full! That is promising, but the long-term problem remains if no new RP-PvP server is opened.
  10. Yep we are ****ed. It's only going to get worse. Anyone who wants to play on RP-PvP will join the server. It'll be a steady flow and queues are only going to get higher. They're already so high it's unplayable!
  11. They didn't. Don't spread false rumors. There still is only one English EU RP-PvP server. And it's full around the clock. Only going to be worse because anyone who purchases this game late and wants to play on a RP-PvP, they will roll on Lord Calypho, because it's the only one.
  12. Good news, but now it's full again with a long queue. Must have been some mass disconnect or something.
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