I looked through the first couple pages of posts and saw a lot of healer and dps feedback but I did not see this issue brought up. I've only been playing for a few hours with the new talent trees. I have a 49 power tech with the equivalent of green gear. I am on Voss so I'm not facing anything higher than 47.
The adjustments made to armor and the new Heat Screen talent put in have created what I see as a problem. Since the CD on the buff is 15sec and the CD on heat blast is 15 sec I feel like I am forced to choose between DPS, Mitigation and Heat management. My DPS isn't all that high anyways so I am mostly left with mitigation vs heat. I can use flame burst and keep my mitigation stack up which also makes my heat rise much faster or I can let the stack drop and not have the mitigation buff.
I actually used flame burst as a filler when my heat was low and I had everything on CD but now I feel like I need to use it to keep from getting smacked around. I feel like it would be better for the buff to last 16 or 17 seconds rather than 15. While I do like that we have to think more about keeping our mitigation active I don't think it should come at the cost of cutting out a tanking spec's dmg or heat management.
That's alot of feelings in that paragraph but it's what I noticed when I played.
I may figure out a better rotation in the next few hours but I would love some feedback from people about the change. If they noticed a difference and how they coped. If there is a better way to do things I'm all for it.
Thanks guys.