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Madmoth

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Everything posted by Madmoth

  1. I find it odd that our interrupt is the only interrupt in the game that actually costs resource to use. 1 Rage is actually a pretty big deal when you consider we have to work for it instead of just starting with resource like the other classes. Yet we are the only ones that have to pay to interrupt someone.
  2. How come there are no combat text option for the chat window? Some times I want to see who the ******e who hit me for 4k in PvP was, but I can't because there's no combat damage in the chat option. This is the only MMO I've played who doesn't include combat damage/heals in text.
  3. I can honestly say, ranged classes just DOMINATE all things PvP. My Sniper can easily get 7 trophies (assuming WZ doesn't end early) without breaking a sweat. I am always in the top 5 of damage done, usually first or second. I have yet to meet a single class my level 37 Sniper can't beat in a duel. The hardest is Powertech, but they go down. The easiest is Marauder. If I use all my DPS cooldowns and adrenaline probe, there isn't a single class in the game that can survive, not tanks, not healers. As a Juggernaut, I feel like I'm the ******* bringing a knife to a gun fight, but it's OK because I'm wearing a slightly thicker shirt! I am at the mercy of anything farther than 4 m. Since the most played classes right now are Sorcs and Mercs, I feel like there is just no where I can run to avoid taking damage. My options are: 1. Force leap to them only to get knock off 2 seconds later and die. 2. Try to run away and die. 3. Sit there and embrace death. I really don't understand how some people can say Juggs/Marauders are balanced, have they ever TRIED playing a ranged class? The difference in power between my 37 Sniper and 33 Jugg is so great in WZs that I don't see how anyone can deny it. Here's my offer, if you have a Jugg/Marauder, and you think they rock and I need to L2P, then do this. Make a Sniper/Gunslinger and PvP with them. Then come back and comment. (I'm putting Sniper out there because that is the only other class I've played. I'm sure Mercs and even Powertechs will be just as awesome. Just don't roll Sorcs, we don't need more of that class)
  4. Last I checked, Juggs had 3 trees, 2 DPS and 1 tank. So your argument is invalid.
  5. As it stands right now, your rewards at the end of the match (xp/valor/commendation) is based mainly on the number of trophies you have at the end of the match. Winning/Losing doesn't really mean much as long as you have a high number of trophies, you'll get your rewards. This wouldn't be a bad system as it is intended to reward those who put in the most effort. The biggest problem with this is that IT DOESN'T! Why the hell are there trophies for 2.5k damage/heals that favors the burst classes like Snipers/Sorcs and is almost impossible for classes like Juggs/Powertechs to get? Why aren't there tanking trophies? Why aren't there trophies for actually DOING SOMETHING USEFUL like capping a node, scoring a touchdown in Huttball, passing the ball successfully? Why do all the trophies favor the people DPSing mindlessly and not really being part of the team? Why is there no bonus for winning a warzone?! As of right now, the worst player in the losing team can get better rewards than the best player in the winning team simply by having more arbitrary trophies like hitting someong for 2.5k+, getting the last hit on someone, taking an injured person out by yourself, etc. Please fix this as it rewards individualism and greed instead of team participation. It encourages people to act on their own instead of being a part of the team. With this current system, there is no motivation to win a match, just as long as you pile on the trophies.
  6. I tried making a female Agent named Jabbathe****, but BW didn't let me =(
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