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Everything posted by Shaetun
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Tried that. Coordinated on mumble with nonclicker calling it out. Delay between completing was definitely <1 sec, probably <.5 sec, still bugged. This may or may not be a way to guarantee completion however it is not necessary. We had both sides clicking before either locked in a row and completed the encounter.
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Meaning if S has to go L3 and N has to go L3, S has to do all 3 clicks before N does even 1? We didn't get gold spawns iirc.
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No. We did SSSS and it did not work. North bugged on last row. We then did SSSN and it worked. Figure out which console bugs out for each row and solve that side first for that row. May or may not be repeatable but it (theoretically) gets to the root of the issue which is consoles not working if a specific side is solved first (double server message spam).
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Not true our kill this past week was 10 on the south, 8 on the north or vice versa (not sure which order I wrote). Also not true iirc from one of the other threads someone tried that and it still bugged out. We solved ours going SSSN. My best guess is identify which console bugs out for each level and solve that one first. We were trying SSSS and noted that on the 4th level north bugged out so we did SSSN and it worked fine. Of course we could have just gotten lucky.
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Hard/Nightmare Ancient Pylons Bug
Shaetun replied to Fura's topic in Flashpoints, Operations, and Heroic Missions
If you are talking about the NSSN or SNNS order then no those are not the only solutions. We solved it going SSSN. -
Eternity vault location?
Shaetun replied to cdmeier's topic in Flashpoints, Operations, and Heroic Missions
Ziost Shadow Mission Deck. Northeast part. -
I know. I'm saying that we did it at the exact same time (mumble so almost latency, 3rd person counting down) and it bugged. We then did it so that the south finished the 1st-3rd rows first, and the north finished the 4th row first. The other side waited for the text to appear before starting their turn and this worked for us.
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Figure out which side bugs and at what level and have that side complete that level first (not significantly quicker, a second or two is fine). For us this ended up being south south south north. From what I read in other threads it could be south x4. Probably others are possible too. Could also be that we just got lucky. Who knows.
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Hard/Nightmare Ancient Pylons Bug
Shaetun replied to Fura's topic in Flashpoints, Operations, and Heroic Missions
We tried south x4 and north console locked on the 4th row. We were solving in fewest number of turns as well. We then tried south x3 and north for the last row and it worked. This was 8 man HM for what it's worth. -
Hard/Nightmare Ancient Pylons Bug
Shaetun replied to Fura's topic in Flashpoints, Operations, and Heroic Missions
Post it so others can try? -
Hard/Nightmare Ancient Pylons Bug
Shaetun replied to Fura's topic in Flashpoints, Operations, and Heroic Missions
We did that. We also solved the puzzle in the fewest number of clicks possible given our initial arrangement. Did not work. -
Hard/Nightmare Ancient Pylons Bug
Shaetun replied to Fura's topic in Flashpoints, Operations, and Heroic Missions
Doesn't work 100% of the time. -
Hard/Nightmare Ancient Pylons Bug
Shaetun replied to Fura's topic in Flashpoints, Operations, and Heroic Missions
We did that. Minimum number of turns for each side, synchronized final turn for both pylons to complete at the same time. Still bugged. -
"Addons are stupid and WoW is easy."
Shaetun replied to Zorke's topic in Flashpoints, Operations, and Heroic Missions
Yes they do but people still do it anyway. UI needs customization even if mods aren't allowed. Let me move around target and for the love of god put a target of target frame. -
Fixed an issue that could cause choosing Nightmare Mode to not set enemies to Nightmare difficulty. Could cause != caused Irae AOD posted SS's showing increased damage from lightning balls between hard and nightmare. I would assume health pool would be different as well but haven't looked to verify.
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Hard Mode EV Ancient Pylon bug
Shaetun replied to SmoothC's topic in Flashpoints, Operations, and Heroic Missions
And is your current strategy one of the one's discussed in this thread? A combination of them? Something completely different? Honestly this vague mystery bull**** is really dumb for a boss that has no difficulty outside of a gimmick and/or bug. -
Hard Mode EV Ancient Pylon bug
Shaetun replied to SmoothC's topic in Flashpoints, Operations, and Heroic Missions
I was assuming he meant a way that guarantees no bug which those methods do not. -
Hard Mode EV Ancient Pylon bug
Shaetun replied to SmoothC's topic in Flashpoints, Operations, and Heroic Missions
So there is something outside of: 1. Do each level with minimum number of rotations. 2. Sync up completion of north/south?