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ValcanKrull

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  1. I agree with most of this except I didn't care for the SWG model for housing with upkeep and it being like I had a house payment in a game I just wanted to have fun with. But I like having quarters on my capital world and being able to customize my personal starship. I mentioned the following in another thread and thought it might be applicable to this conversation. I would say guilds need space stations and/or Skyhooks. Possibly Capital Ships. I also believe there needs to be something in endgame for solo players. That being said solo's could build frigates or asteroid bases, possibly even capital ships (with A LOT of time invested). Frigates, Capital Ships, and/or Asteroid Bases for solo's or small guilds. Larger guilds could focus on Capital Ships, Skyhooks, and/or Space Stations. Make the end game PvE and PvP help players to then build these items and use them for end game activities like Operations, Heroic Space Combat, Warzones, etc. In addition to this, what if a ship or base run by a solo player, small guild, or large guild could have mercenaries or security forces onboard? Other players or guilds could then run a flashpoint or op on your ship or base in order to win credits or gear. Also if the player or guild members are online they could even help to defend their own instance against opposing players/guilds in a PvE/PvP mash up.
  2. I was just thinking in addition to this what if a ship or base run by a solo player, small guild, or large guild could have mercenaries or securtiy forces onboard? Other players or guilds could then run a flashpoint or op on your ship or base in order to win credits or gear. Also if the player or guild members are online they could even help to defend their own instance against opposing players/guilds in a PvE/PvP mash up.
  3. Guild Planet...NO. I would say guilds need space stations and/or Skyhooks. Possibly Capital Ships. I also believe there needs to be something in endgame for solo players. That being said solo's could build frigates or asteroid bases, possibly even capital ships (with A LOT of time invested). Frigates, Capital Ships, and/or Asteroid Bases for solo's or small guilds. Larger guilds could focus on Capital Ships, Skyhooks, and/or Space Stations. Make the end game PvE and PvP help players to then build these itmes and use them for end game activities like Operations, Heroic Space Combat, Warzones, etc.
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