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Phelgon

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  1. Ok, so, I see the issue is just the fact that the "mission time" displayed when you choose the companion and mission doesn't reflect the actual mission time required. So, should I submit I bug report for this? After all, the times are supposed to align.
  2. Ok, time to craft, but not gathering missions? I can provide screen shots, I hit "n", I click on the Archaeology "button" on my first companion, Vette, and all 4 or 5 missions have a certain time for each one. I click on the drop down to select a different companion, and they are all the exact same. I haven't looked at crafting, because I don't have anyone with a + eff to a crafting skill that I have. I can provide screen shots if what I'm experiencing is a bug or not.
  3. Note, my question wasn't specific to crafting items, but asking about the efficiency bonus in general. Specifically, relating to Jasea's Archaeology (gathering skill) efficiency bonus on missions. I don't see this being the case. I click through Archaeology on each companion (I have 4+the droid, now) and every single one has the exact same time on each mission. From Pierce with 200 affection, Jasea (bonus to eff) with just over 2k affection, to Vette with only 3k eff. So, from my perspective, either the bonuses of the individual companions is global for all, or there's a bug somewhere.
  4. Ok, the question is, Vette has the bonus to crit on treasure hunting, so there's no point on sending Quinn out to treasure hunt, because he doesn't have that bonus, correct? If the efficiency bonus applies to time to complete, why doesn't it show Jeasa's time to complete an archaeology run as less than the other companions?
  5. I was wondering something along these lines as well. Companion X has +5 to Y skill. In order to get that, don't I need to send her/him to perform that skill in order to get the +5?
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