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rasteik

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  1. I found my RD-07A leggings during the Battle for Ilum Flashpoint from some random strong enemy. Either that or it was durng the Ilum bonus series.
  2. I like some of your ideas but I would drop the points in Quake and put them into Battle Cry. You could drop points in Quake and put them into Intimidation. If you take Dark Blood you loose Unstoppable and ruin. I like a variance of some of your ideas. What ability stuns your opponent in pvp?
  3. I like some of your ideas but I would drop the points in Quake and put them into Battle Cry. You could drop points in Quake and put them into Intimidation. If you take Dark Blood you loose Unstoppable and ruin. I like a variance of some of your ideas. What ability stuns your opponent in pvp?
  4. Check out this neat Crew Skills Chart: Crew Skills Chart
  5. Honestly, it's just a random luck of the draw drop. Doing heroics and grouping with people might pay off for you.
  6. I feel the Jugg is not too bad for leveling. It is centered around the Smash, Sundering, Force Charge, Force Scream and Force Choke abilities. It took me a while to understand that you have to build up rage and then unleash attacks on your opponent (lol). Also using Saber Ward as your saber block like in SWG. But, after tinkering I found Jugg rewarding. Consequently, Defeaning Defense helps you later as well as ruin which takes the rage cost away for Smash. Jugg is all about timing and knowing your enemy. It may be a little more of a challenge compared to some other classes, but with time i'm sure jugg will be considered a decent class. A balance of both the Immortal/Vengeance Skill Trees Works Best. I am putting 27 points into Vengeance and 14 points into Immortal. What I noticed helps as well is leaving points out of Shii-Cho and putting them into Soresu Form. Sith Warrior - Hybrid Juggernaut Template This is a template I found on the web. It is a mix between assault and defense for those that want DPS, but not to be too squishy.
  7. I got a drop from a Sith Adept who dropped a purple hood up heavy armor cloak in the Dark Temple. It has 2-3 augmentation slots. It has 140 for base armor which isn't bad for level 16-20.
  8. I saw a video on re and biochem. It is something I will definitely take a look at.
  9. From what I am reading I heard that slicing is the best way to go for easy credits. However, I agree that artifice and archeology will be better later on in the game. Treasure Hunting should be good as it complements the first companion you get as a Sith Warrior: Vette. If you read Vette's background she was listed as a Treasure Hunter by trade after becoming a slave. I think Synth-Weaving will be good as you reach closer to level 50. Can anyone comment on the build that I found on YouTube: http://www.torhead.com/skill-calc#101crhczZhGr0rhdzMM.1
  10. Can someone tell me what they think of this build: Juggernaut Hybrid Build TorHead http://i1105.photobucket.com/albums/h346/crazygirl9785/JuggernautBuild1.png
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