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Diabloplayer

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  1. Ah good point-- i have not run the flashpoints due to the fact that i just can't be bothered to find groups for them. *Though* at least to me- having sever specific forums would have helped with this.
  2. Thanks ;p- Seems to be okay-- most the people posting are having their own side conversation anyways ;p Edit: Spelling -- damn keyboard misses keystrokes far too often.
  3. Hello Bioware & community, First, congratulations on the success of SWTOR- it's pretty nifty & ambitious. Some things i like: 1. The questing & voice acting. Some of this is -really- awesome. Particularly on the Empire's side IMO. *One comment on voice acting* -- a lot of times between two NPC's talking or even between a different set of lines, it seems responses have too long of an unnatural pause making it feel less like a conversation and more like an odd scripted event. I think immersion would be greater if say two NPC's are speaking, they slightly speak over each other/cut each other off in a way that just sounds more... natural/real. 2. The animations-- Mostly all really really cool for spells. *might* consider making the turning animations better for when you hold down right mouse and pan your camera, your character kinda just.. pivots around in a silly way. 3. Story lines-- pretty epic, though sometimes odd if you go down the an evil or light alignment. Then there is the bad. 1. The lack of Server Specific Forums -- This feature is a *key* community builder-- Without this function, after reaching level 50 and getting very geared, i still do NOT feel like i have gotten to know my community, the guilds on my server, or many of the other players. -- The only exception here is that i DO know the other PVPers as i play against them regularly and do enjoy that community. I applaud that rather than open cross realm (community killing) BGs, you have gone a different route. 2. Daily Quests-- This is a TIRED system in my opinion. It feels monotonous and every time you log on to do a "daily" quest it feels as though you're punching in your time card for work. There is a lot of room for innovative and creative ways to keep players logging in day to day, please don't accept the status quo other games use. 3. Optimization- This game should be running MUCH better than it is on my system and on many others like it. My computer is up to date and very very fast. --- I still get -decent- performance, but when i get spikes it just feels wrong and annoying. 4. Bioware- you're being too tolerant to cheaters. I have spoken to people who have allegedly duplicated credits only to receive a short time week ban and KEEP the duplicated cash. I have spoken to players who KNOWINGLY exploited Ilum to gain ranks 30-60 in a day with no repercussions. This spits on legit players achievements either ranking up in pvp or otherwise. In general, it feels as though there is room for so much creativity and innovation in the MMORPG market, particularly with a StarWars franchise, yet a lot of decisions instead went a "safe" boring tried & tested route found in many other MMO's already in the market, limiting this games niche appeal to the storylines/voice acting & delivery of quests, while putting other gameplay related aspects on the backburner. Anyways-- i'm still suggesting this game to most of my friends with a disclaimer that they will enjoy it most by playing it as an *enhanced* single player game with the options to group for flashpoints/ops and pvp. Ill come back in a month or two when i'm ready to see another classes story-line - but some of the things that bugged me above will keep me from ever becoming a -long- term customer. -- Hopefully the game will evolve/mature in the years to come, i will check back from time to time;) This thread is composed entirely of my own opinion- hence it being marked as personal feedback.
  4. it's a 0 hear filler for silver mobs- what's the problem here? Prefer a measly rapid fire in it's place?
  5. Well said. I'd like to see someone logically counter this argument. Also, saw some people slinging around words like, "Need" Vs "Want" -- frankly, this is a video game, everything is a want. Just we use the word "Need" when we feel entitled to an item for any specific reason (stats perhaps) - in which some cases you can justify your entitlement- with legit reasons, but don't fool yourself into thinking it's anything other than just that.
  6. I have always had fun VSing 50's. They have been typically just as squishy as anyone else on my server so far, but they have more utility and more damage output. (Most are not in full pvp gear but that is changing) More or less, my motto in -every- game i have had is focus the 50's first, then switch to the rest. It works out well, and the 50's don't really expect to be chased down by a lowbie, and you realize they do die too. I'm lvl 39 now, so things are a little more balanced. I'm ready for the brackets, just fear the queues that will come with them.
  7. Seriously-- this change just made me love SWTOR a little less. I still like the game- but a big plus for me was the feeling of autonomy slicing gave my characters in the world of purchasing skills/gear/mounts/ anything. It was a positive addition to the MMO experience, and it fulfilled a need that a lot of people appreciated. SCREW THIS-- OCCUPY BIOWARE BEGINS NOW! WE ARE THE 99%!
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