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From_Afar

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  1. Same. Six drops, all armortech gloves. Looks suspicious.
  2. Is there any reason to keep Synthweaving for end game content? The gear may have been nice while leveling but I don't see any advantage to leveling from 400 to 450 and am thinking of dropping for Biochem (even though another toon also has Biochem currently at 400). I just don't see the value in this profession any longer. Thoughts?
  3. I don't see anything regarding Alacrity on the in-game character screen and I'm trying to figure out how Alacrity benefits Sents now that 2.0 is live on servers. How does it compare to other secondary stats, e.g., Crit, Surge, etc? What abilities are impacted? Does it increase our focus gain? Decrease GCD? Thanks in advance for helpful responses.
  4. They're parked in their car over there? NO WAI!!!
  5. Signed. Tab targetting in this game blows.
  6. They can't force anyone to do anything but they can surely incent people to roll pub. For example they could increase leveling experience for pubs (or the lower faction population) that scales with population imbalance on each server or they can apply buffs to the lower pop faction in Ilum. I just gave you two ideas off the top of my head and I'm not even paid to think about this game from a design point of view. BW has an obligation to subscribers to do a better job.
  7. Sorry but faction imbalance impacts PvE as much as it impacts PvP. Republic numbers are so low on Fleet and most planets that people can't find groups for heroics or instances. Low numbers leads to low low volume and high prices on the AH. On PvP servers ganking while questing is common, especially multiple imps on pubs. How do you honestly say that faction imbalance doesn't impact PvE? Sounds like just another Imp defending the status quo to me.
  8. I think you missed the entire point as to why he listed the BC raid progression. He stated that single mode raids are preferable to multi-mode raids and used BC as an example. I understand why developers use the mechanic with it being so much less expensive to simply modify and reuse an existing raid over creating a new one from scratch but emphatically agree with the poster you quoted that raiding in BC was the best I've seen in any MMO. You're response is, "Wait and give them time to develop more raids" while missing his point that EV should be the entry raid with more on the horizon without HM and NMM.
  9. What do you expect him to say. I'm guessing, "Nuh uh!"
  10. I'm typing this slowly so you can understand. Imps far outnumber Reps on almost all servers. Of course you have more people queuing.
  11. It's easy to chill when you're Imp and benefit from these types of issues. Why worry? Be happy.
  12. Don't believe the troll rumors. Believe this rumor. E: And yes, they need to roll back valor for today.
  13. It's funny how all the Imps think that this is just a little bug and minor bump in the road when this game is basically designed to cater to you. Try looking at it from the Rep side. There has been a clear and deliberate message from the dev team and it's "even though you all pay the same sub fee you aren't all equal." This is why so many people are PO'd today. It just feeds the same mentality. For a game that is only one month into lauch there shouldn't be issues like this. Ever. That's what testing is about. And guess what? Beta testing is proving out. Populations are unbalanced. Mirror classes favor Imps. And now Imps can get Battlemaster in a day. When you are on the receiving end of this bias it probably seems like everything is OK but when you are on the side that get's screwed it's not such a great view.
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