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Zerathule

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Everything posted by Zerathule

  1. 47/53 is a 6 point margin, not 3% Now i'd like to see the whole numbers, but it proves either that the activation time bugs for rep classes are truely bugs and thus makes victory leaning towards imperials, or that imperial players are more skilled. (I'm pretty sure i can guess who's gonna answer 1 and 2) It's good that the republic is the underdog. If we can have open PVP with a 2 imps vs 1 rep, than things will start being fun. I'm playing republic to be fighting against all odds. That's what all the movies are about. Anyway, in case imperial players are not aware, the republic wins in the end ...
  2. No DPS meter means no way of knowing what spec, or skill rotation is best. Sure, some people will argue "play how you like it". With such attitude, any kind of PVE content means it'll be impossible with bad specs, or trivial with good ones. I dont get why people are afraid to be outed by a DPS meter as slackers ... if you are a good player, then you should be able to find out good specs/rotations and a DPS meter would help you improve by a small margin. If you're an average player, and didnt find out a good spec/rotation, then a DPS meter will help you notice it, and point you towards a better way of playing. I'm an average player, and i need to improve.
  3. Someone told me there are some level 50 purple chests to buy at the fleet badge shop ... Anyone bought some ? what kind of gear ? purple level 5 ?
  4. I would be surprised to see a high level well geared tank survive an equally geared scoundrel. I have been very surprised by their potency, and after looking at their skill set, it really seems powerfull. Right now, i have the "Feeling" Scoundrels are at the top of the food chain, with marauders/sentinels would be at the bottom ... Note this is a feeling. I really can see the potency of tanks in pvp (that's what i play) but their survival doesnt seem as good as it was in WAR for exemple. I dont see that rock paper cisors in SWTOR unfortunately. Burst DPS seems to be on the top right now, with good defensive CDs and enought DPS to burn down anything.
  5. What is the benefit from getting to rank 60 valour ? What's the actual benefit of valour ranks ?
  6. I'd love to get a DPS meter, just to see how messed up class balance is ... Seriously, if people want to improve themselves as DPS, they need to have a DPS meter to test new specs and rotations.
  7. It's funny to see people comming from CoH ... my first impression when playing TOR was that it was clearly inspired by CoH Back to the subject, thanks for the answer. The numbers are interesting, and it means that gear cap will be quite difficult to obtain it seems By the way, the guide you linked says armour mitigation caps at 75% while i've seen a cap of 50% ... what's the good number ? Also, anyone made the math to see how much defense, shield chance, absorb, armour we would need to reach the cap ?
  8. I've read somewhere there are some stat caps, notably on damage reduction and shield chance, with a logarithmic curve so that the more points you get the less actual % you get. I think it's 50% for damage reduction and 40% for shield chance. Am i right ? Also, does those numbers take into account your talent point modifiers ? For exemple, we can gain 10% shield chance, so lets say the cap is 40% shield chance, we manage to get 32% without talents points, does that raise our chance to 42 or does the cap applies and you actualy "loose" those last 2 points ? I'd ask the same for the actual curve : do we gain % according to our gear or does it take into account our talents and thus making us hit the soft cap earlier ? Thanks for any answer
  9. Hi I just started SW and while i wanted to play a guardian at first, i quickly realised how gimped they are compared to Vangards I'm really enjoying the playstyle, and i'd like to have some advices regarding my tanking spec for endgame, but would also like to find out a good leveling spec. http://www.torhead.com/skill-calc#801GMGrdorogzZMsb.1 This should be my level 50 PVE tank spec I really dont know what spec route to take for leveling. While it seems any spec should do for low level content, would a DPS spec be a bit better ?
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