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Kaphik

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Posts posted by Kaphik

  1. Hi, returning player here. Last time I played cap was 55 so right now i'm kind of clueless. Where should I start, story and quest wise? Also I played both Shadow and Assassin tank when I was active. Do casual groups, guilds and/ or pugs still need tanks? Is leveling in tank spec still viable or even advisable?

     

    Thanks!

  2. Up until this week I have a pretty decent rate of getting corusca gems. Now I have been doing grade 6 missions on two characters every time the gem missions are available and I am logged in, so probably close to 50 missions this week and I have not gotten a single corusca gem. Anyone else having really bad luck?
  3. There is no way that eight different people in eight different parts of the country with eight different computers and at least five different internet providers could be experiencing lag at the same time and said lag is not at the server level. This has been going on since before launch. Maybe BioWare needs to get some people on the hardware side of things?
  4. Ahh, so both of you are mind readers, or even worse - psychologists. So you and others who think like you know what is best for all other gamers, and if other gamers actually have different ways of enjoying something, well then, there must be something wrong with them. I guess the fact escapes you that some people just don't like broccoli. Doesn't matter what the benefits of eating broccoli are, some people just don't like - and it doesn't matter the reason, that's just the way they are. It appears to me that you are the ones attempting to put reasons on to someone's desire not to eat broccoli, and can't fathom why anyone would feel such a way.

     

    In the end, yes, it is on us who do not desire to participate in double XP weekends to not play the game during those events. However, we are in every right to make a forum post requesting BioWare provide an option so we can continue to play the game but still not participate in the double XP boosts. The reasons, ultimately do not matter. Just as the reasons for players wanting group finder, wanting customizable UI, wanting expanded space options, wanting player housing, wanting more planets, wanting more species, wanting SGR, and so on and so on are within their rights to ask for the things they want, reasons notwithstanding. It is within other players rights to say that they don't want said systems in game, but it is within no one's right to determine what, why, and how any player should feel when asking for said things, or decide that a personal thing such as enjoyment for a game is wrong.

     

    I actually enjoy reading a good book by candlelight. It enhances my experience of reading the book. I happen to like story. I also happen to like class stories. They enhance my enjoyment of the game. Amazingly enough I can actually enjoy both types of stories, and both types of stories enhance my enjoyment of the game, so I most certainly will ask for class stories because having both enhances my enjoyment of the game more than just having one. Shocking to the simple minded I know, but there it is!!

     

    OK, so it appears that you like the class stories for what they are, stories. Probably the other quests as well. How does double XP change that enjoyment for you in any meaningful way? You can still do all the quests on a planet, including the bonus series. In fact, many people who leveled up long before the double XP were able to do so and miss a lot of quests. The people that wanted to experience the story went back and did those quests. I fail to see how double XP affects the game in a negative way.

  5. it never ceases to amaze me how many folks there are who feel they have the right to dictate how anyone else should experience a game...:rolleyes:

     

    So what if someone wants to have the option to turn off or opt out of 2XP. ?!

     

    Who gives a ****?!

     

    It's not your 2XP that's getting turned off is it?

     

    And yes, I would love the option. It's pretty boring grinding dailies as it is, so please allow me that last bit of challenge left in regular class quests instead of causing me to end up way overleveled, causing you to just blast through without so much as blinking. Not everyone has 26 alts to choose from to avoid it.

     

    You can ALWAYS dismiss your companion if you feel that you are not being challenged enough.

  6. I appreciate all the responses..again, I do understand the differences between SWG and TOR. What I'm looking for is an "off-rails" experience. TOR wasn't built that way(although, for the love of god, with the hundreds of millions they spent, I can't understand why it wasnt). It IS a good game, I'm enjoying it. I just want more freedom . Thanks for reading this thread.

     

    If you want your own "off rails" experience then participate in your local server forum, your guild in game and other people you meet and put together your own event! The bounty hunting part is especially easy to do with coordination. I've done similar in other MMOs with great success. You just need to find the people who will put in a meager amount of effort and cooperation.

  7. I haven't seen a lot of details yet about the upcoming housing. So I figured I may as well ask, or at least start the idea about the housing being specific to each character or can a single house be shared amongst the legacy? For example say I have two characters in my family tree who are father and son, could they share the same housing so when I enter on each character it looks the same, decorations, layout, etc? I think it would be cool to have that option, considering the legacy is supposed to tie all of our characters together. Even if the family tree feature is sorely lacking. Thanks!
  8. I'm amazed that the game still does not have a universal key binding set up for all your characters on a server! I played from beta until a few months after the first content addition then took off for a while. I came back and was a bit disheartened that I still have to set up my keybinds for every single character separately.
  9. Blizzard introduced incentives for tanks and healers for WoW's LFD system. I had two tanks and a healer I raided with, and I almost never queued as tank or healer. I went as DPS because there were just too many selfish players who refused to accept the fact that a group needs to work together. We are seeing the same problem here.

     

    You can add all the incentives in the world, but you can't change people's behavior. That's why tanks and healers are always hard to find.

  10. Whoops, posted this in the wrong thread, so reposting it in the right spot.

     

    There's only one reason I cancelled my recurring subscription: the way BioWare sprung the server merges on us.

     

    I fully understand the need for low pop servers to be made into origin servers and allow people to move, but why were so many healthy pop servers designated as origin? Lord Adraas, for example, was by all accounts right around the same pop as Ebon Hawk, and LA was designated for transfers. It gutted the entire server, destroyed many guilds (my own included) and caused a lot of people to have to rename their characters and legacy. Since BioWare has been stressing the importance of the Legacy system, and reminding us at every turn that we need to be sure when we choose a name, because it's permanent, and basically putting a high importance on our characters' identities to have to lose that identity after months of play time is frustrating.

     

    If BW had come out before the transfers and said stated that they would be merging servers, for the benefit of all the features coming in patch 1.3 (LFG, pvp, etc.) then many of us would not have been annoyed by suddenly having a healthy server population disappear. I feel that I was duped and that BW is only giving us the illusion of choice by calling these merges "transfers" instead. The process is exactly how EA/Mythic consolidated servers in Warhammer, allowing free transfers first then forcing people after the server was shut down, but at least they stated they would be doing it that way. In a few months, I expect most of the origin servers to be gone entirely.

     

    I still have two months left in my subscription, and in a few days maybe I will feel like playing again. I lost a guild I put a lot of time and effort into establishing an identity and reputation on my server, and when some of my guildies transferred and tried to recreate the guild they found that the name was already taken. So now I lost out monetarily on our guild's website. However, I will see if I can regain my desire to play, especially as the new patch comes and we find out more about what is coming at the end of the year.

     

    Oh, ok, maybe one other reason: all the free to play talk. You should have worked out f2p from the beginning, in my experience games that go from sub to f2p are never the same, and every one I've played tha went that way I wound up quitting.

  11. There's only one reason I cancelled my recurring subscription: the way BioWare sprung the server merges on us.

     

    I fully understand the need for low pop servers to be made into origin servers and allow people to move, but why were so many healthy pop servers designated as origin? Lord Adraas, for example, was by all accounts right around the same pop as Ebon Hawk, and LA was designated for transfers. It gutted the entire server, destroyed many guilds (my own included) and caused a lot of people to have to rename their characters and legacy. Since BioWare has been stressing the importance of the Legacy system, and reminding us at every turn that we need to be sure when we choose a name, because it's permanent, and basically putting a high importance on our characters' identities to have to lose that identity after months of play time is frustrating.

     

    If BW had come out before the transfers and said stated that they would be merging servers, for the benefit of all the features coming in patch 1.3 (LFG, pvp, etc.) then many of us would not have been annoyed by suddenly having a healthy server population disappear. I feel that I was duped and that BW is only giving us the illusion of choice by calling these merges "transfers" instead. The process is exactly how EA/Mythic consolidated servers in Warhammer, allowing free transfers first then forcing people after the server was shut down, but at least they stated they would be doing it that way. In a few months, I expect most of the origin servers to be gone entirely.

     

    I still have two months left in my subscription, and in a few days maybe I will feel like playing again. I lost a guild I put a lot of time and effort into establishing an identity and reputation on my server, and when some of my guildies transferred and tried to recreate the guild they found that the name was already taken. So now I lost out monetarily on our guild's website. However, I will see if I can regain my desire to play, especially as the new patch comes and we find out more about what is coming at the end of the year.

     

    Oh, ok, maybe one other reason: all the free to play talk. You should have worked out f2p from the beginning, in my experience games that go from sub to f2p are never the same, and every one I've played tha went that way I wound up quitting.

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