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Neverfar

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Everything posted by Neverfar

  1. There are plenty of "leaders" in real life who disrupt group cohesion, steal credit, hog the spotlight, leech rewards and are parasites upon society. They often excel in the corporate world and get very rich. Thing is in Old Republic, these very same "leaders" often play DPS instead because tanking actually gets hard.
  2. I'm already expecting a bit of "ur just bad L2P" but read this anyway. I'm not making any accusations in the present. I speak of the inevitability, especially in a 'twitch' PVP game of scripts and cheating (hell, Huttball had lots of speedhack scripters and teleporters early on until they were mostly put down). Does anyone have a link to Bioware's ideas, if any, for how to deal with the inevitable script kiddie invasion into Galactic Starfighter? Simply wishing them not to show up doesn't make it happen.
  3. I guess there's a strong Venn diagram overlap between "glass chewing self-declared 'hardcore' masochist gamers" and "people that simply can't get enough of the zombie cliche." That stupid zombie bantha (mutated, whatever, it's the same damn thing with the same damn story cliches and you know it) and the Everquest 1 style guild drama over who gets to farm it is precisely why I took a few weeks off after the first day of the first run of the event. I'll assume a second outing of it will be enough. On second thought, probably not. The zombie thing is a firm fixation with the internet hivemind.
  4. Not sure about that, but I know that spamming eye-rolley smileys is the perfect rebuttal to arguments. In 9th grade.
  5. I ask this having recently played the beta of GS, and I speak especially on my lifelong best friend's behalf. He is colorblind in a particular way where the color red blends in extremely easy and is hard to spot. It makes some operations difficult. Believe it or not, in the Explosive Conflict Ops, he can't see the damage circles that flash on the floor on the twin monsters boss, and his guild had to tell him to move back or forward and somehow it worked out with him as main tank. My question is whether the HUD could be modified to present information with higher contrast, or even preferably in different colors. Other people are colorblind in different ways too. This would not take too many resources I imagine and would be a huge improvement for some people's play.
  6. Except of course for the many threads that were here at the time from people that weren't happy about the thousands of credits to get vaccine if they weren't interested in some Papa Nurgle Mosh Pit, nor with suddenly exploding halfway through flashpoints or other events where they'd rather not. Then again in that little bubble universe of yours, none of that happened and everyone loved it.
  7. Odd, because the enthusiasts who wanted to loiter in fleet for hours and days at at time called them "OMG ZOMBIES!" over and over again and said how much they looked forward to another "zombie" event. You could say that Last of Us was about fungus-infected people, not zombies. But again, it's the same crap if you stop pretending it's not.
  8. Useless post that contributes nothing, but I'll be generous enough to respond to it. 1. Figure out what irony is. Find a real definition and learn it. Even then, you get no points for pointing it out, unless you believe there's some hipster god out there that awards ironic heaven to internet denizens that collect irony instances like Jagganeth points and get the highest scores. 2. I can't even figure out what the post is trying to say because of its weird layers of whining about whining and passive-aggressive sarcasm. Try again. Or don't.
  9. Range isn't that long? Good. That's the first encouraging thing I've picked up so far. Extended range is one thing, but across-the-map silliness just doesn't fit a X-Wing/Tie Fighter descendent. I read that post from the Dulfy person (that was polluted with "skill" and "no skill" dog whistles inserted here and there) about how terrible it was having automated drones, which I assumed were there because of some maneuvering deficit to make up for being a larger target. Seems I was wrong there, so be it if I was. The drones seemed neat and it seems a pity if the MLG-obsessed denizens are already stamping their feet about their existence. Again, I'll try it. But I'm worried. Though the way you described it maybe it will be acceptable.
  10. You're continuing to demonstrate exactly the sort of attitude that would be cultivated if you got your way. And I know you wouldn't want a mere meter improvement. You want a lot more, which is evident in your own words, even your first response to the OP. You want to tell us how special you are, you want an audience. You want admirers. In a video game.
  11. I was hoping to hear better from those who already played it. Even the posts here give me more reason to have concerns, personally. Since you mentioned "regular" snipers, in most games that have them, whether or not they get their way, they tend to demand the moon and the stars. In Planetside 2, for example, a recent change removed all functionality of armor from infantry when it comes to headshots... but so it didn't go completely in their favor, a cap for "one shot kills" was set at roughly 150 meters. And they cried and cried like someone killed their puppy. Snipers love to say, there and elsewhere, how vulnerable they are and how hard it is to play them. While farming K/D ratio at the very far ends of battlegrounds and sometimes even scripting.
  12. You're showing how frail your sense of "reason" is again. Its fine to want meters and leaderboards for your own self interest, but you said it yourself: guilds that want them can already handle it themselves through their own means. You want to expand your little ego parade here, and not all of us (or even most of us) are interested. Deal with it.
  13. Snark and eye-rolling. I forgot to add that. Now, instead of being a limp-wristed apathetic denizen about it, I'd rather say no, I'd rather not encourage it here.
  14. From experience and precedent (I've also played more than my fair share of online FPSs from Unreal Tournament all the way to Planetside 2 in the present), I find that snipers tend to turn into a pushy, demanding lobby that makes the world revolve around them. I hope that isn't the case here, but I dread a few months later where there's a possibility of just about any issue that people may have with gunships being shot down in a frothing mess of "it takes skill to snipe L2P scrub u haev no skill u pleb if u had skill u would b sniper".
  15. This was sort of my concern about their implementation. There's no precedent in any previous Star Wars space shooter, let alone any space shooters I can recall, and feels like trying to hammer the FPS CoD square ped into the round hole of the genre. I'll still try it but it worries me.
  16. Yet people calling each other "special snowflake" also happens so often that an outside observer might conclude that most of the internet is a self-policing dystopia of conformity, with loudspeakers constantly chanting about lying cakes, bacon, and cats.
  17. I completely agree, and want to add that the title of the OP was manipulative in a weak way, too. WE don't have use for leaderboards. HE does. Trying to speak about all of our interests when he means his own is narcisissm.
  18. Saying "rational" doesn't make it so. Let's see. Blindly copying my response style as an elaborate "NO U". Calling opposing opinions "hyperbole" which itself is an exaggeration of dissent, unfounded. I know it's the internet and people in its darkest corners like to pretend their opinions hold special weight of logic or reason because they feel very, very strongly about them, but stop insulting us here. Most of us aren't interested in a round the clock online junior high locker room comparison contest.
  19. Ugh. Zombies, again? It's weird how most of gamer culture is so quick to call things out for being overdone or cliche but give a lifetime free pass to zombies. Huddling around spawn points in fleet and avoiding people playing Papa Nurgle worshippers was reason enough to barely log in last time.
  20. See the attitude of this guy here and his alt/yesman/roommate agreeing with him for a very good example of why we don't need or want this here.
  21. Yes, thank you. Leaderboards tend to have even MORE of the rotten attitudes of people that seem to be overly fixated on damage meters. Aggressive overcompensation, chest beating, and dont forget "shut up nub ur score iz 2 low" flamewars in the forum. See WoW for only one of dozens of examples where those kinds of ratings, publicly known, turn anonymous gamers into raging children.
  22. I admit I have yet to play it either (anticipating shouting about that), but from what I've read so far, the idea of calling gunships "snipers" and even making references to "sniper positions" on starting maps sounds rather concerning. I don't think we need xXYOLOSWAGNOSCOPE360420Xx culture in our space shooter, even if that's the current way of PVP in modern games.
  23. I'm a long-time veteran and huge fan of the old Lucasarts series of Star Wars space sims, including X-Wing, Tie Fighter, and all of their expansions. I was also quite fond of and well played in stuff from Descent and Freespace to Freelancer and of course Jump to Lightspeed. I even spent a good long time doing nothing else but hanging out in the Deep Space area of Starsider, just waiting for some good dogfights and savoring them (yes, back in those days it was polite to not use missiles but it was more an honor system thing). Now, to the point. In none of these games, none of them, are "snipers". Almost everything else in Galactic Starfighter has precedent (even the, heaven forbid, "no skill" drone mechanics to cover and protect the likely-ponderous-and-vulnerable bombers). In none of these space sim/shooters were there ever "snipers" of any kind. There were missiles that could fly pretty far, and gun ranges varied, but never was there a need for setting aside map design to devote to that CoD/BF-style plague of sniper mechanics that apparently must go everywhere that shooters go nowadays. Do we need this? Is it necessary? It's probably coming in no matter what we say now, due to the bean counters reading their metrics and trying to sell this as YET ANOTHER FPS instead of a revival of a once-popular space-sim game style. I'm expecting a lot of "terribad scrub l2p nub pleb no skill" beneath this post, so fire away.
  24. I. Already. Told. You. I. Use. Keybinds. Why exactly is your personal crusade, like the OP's, so focused on how other people play? Why is it not enough to let it be? I actually do know the answer, and I hope you do too and can learn a lesson from it someday.
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