They definitely don't need another gap closer. I play one, and in my opinion, if you play right theres no way for them to out range you, if they knock you back then stun you, use your cc breaker then force leap, and if force leap is on CD, use your crippling throw to immobilize them for like 5 seconds (Combat Tree) and if they proceed to slow and kite you, slow the ****er right back. I'm not tryin to be a dick, but really, if you're usin all the abilities at your disposal, kiting should be a non-issue. Sure, you will take damage after they throw you back/stun you, but we are the dps only spec, we kick *** in that area, and you need to abuse the **** out of that if you get near them, and don't let them have one second of breathing room, i'm guessin when you get into a fight, you take a second to respond to getting knocked back, which gives them an invaluable damage spread in comparison to you, you need to be on their asses 24/7. I only yield to fighting sorcerers on this argument, because their CC is off the charts in comparison to the damage they deal, and really, even that can be beat if you try hard enough.