Jump to content

rocknerd

Members
  • Posts

    20
  • Joined

Reputation

10 Good

Personal Information

  • Location
    ohio
  • Interests
    ROCK
  • Occupation
    professional hedonist.
  1. do you guys have any suggestions as to which e-mail is best when trying to avoid this issue? should i switch to g-mail or MSN etc??? seriously though, i was paying for time and was unable to log into my account to do anything about this, just got off the phone with tech support which was a fun 20min wait//30 min call, and was able to get a OTP... but the only way to get around this now is to buy a keychain password doohickie, because i don't have a smart phone... its really a dumbphone.... in the past, when this happened it might take up to 3 or 4 hours but eventually i would get an email, somehow i can justify that, because i would eventually get an email, yes i'm that lenient... but to NEVER get one while waiting a month while a card is charging etc, its BS... and i asked the gentleman i spoke with about some kind of reimbursement and i have to wait to hear from some higher ups on that... this is the absolute worst system in any game ever let alone MMOs, if i have any more issues with this i wont spend any more money on this game, and i have already spent 200$ plus... anyways, cheers and thanks for any help.
  2. i'm sick of waiting every time i TRY to log into my game. i can't even make changes to my account right now because i'm waiting for the password. up to 15 min??? 20 min so far and no luck... i never receive it within 15 min, it takes around 30+ min... of course at the end they suggest buying a little mobile security key for ONLY $19.99!!!! aaaaaaaaaaaaaand... i'm still waiting for my code. fix this bio, this is BS. i'm losing game time i paid for.
  3. yup, same with me. great points made by everyone, thanks a bunch. it helped me make up my mind, and time to go nuts and make my 4 new imp's and add them to the family!!! cheers all!!!
  4. TOTALLY AGREE. just watched the hobbit and was stoked for another round of LotRO. that is until i got a quest to get a horse and found out "sure i can have one if i pay real money for it now, or wait forever..." as well as many other little annoying features like paying to travel to different cities etc.. its pitiful, i beta tested lotro, i bought a collector's ed box set, and probavbly spent no less than 300$ all round to play that game. you get sick of paying for the same game over and over... especially when you can play games like dragons dogma, dragon age, skyrim, kingdoms of amalur, the secret world, ON AND ON, without ever paying again!!! especially guild wars 2!!! its almosty not even justifiable to play nickle and dime games anymore, when you can make a one time purchase in those games and get tons of play time out of the product. i think MMO pricing and the whole F2P moniker will go the way of the dodo eventually, its really unnecessary. sell me a product, for a set price. when you create more software for that product, a la an expansion, i will buy that too. its become a bastardization of a time honored gaming tradition... expansions are no more, we buy tiny features and junk, and pay "rent" for a game we already purchased for full price... if this keeps up, devs/publishers will shoot themselves in the foot...
  5. ...or do you split them by republic // empire??? or some other method? i have always kept my "good guy" alts and "bad guy" alts, on separate servers in all MMOs i have played. but since we have 12 slots per server, that's enough to run (yes, i know i'm nuts) my 8 repubs and 4 bad guys all on one server. is there any drawbacks to doing this? i know in the past some people were worried that certain legacy unlocks, say races for example, would only unlock per server? is this true? anyways, i would love to hear what other "alt'ers" thinks about this. cheers.
  6. spoken perfectly, and i agree. i'm a happy customer and i usually don't even go to forums anymore because the only people there are usually the unhappy customers and only want to poo-poo any positive reactions. i just play swtor and enjoy it, along with every other bioware game.
  7. lol... yeah just now noticed its greyed out, but it wasn't the first couple times i tried to log in... i used to have imps on one server and pubs on another, but now that we have 12 slots and i'm trying to unlock stuff, i have all my eggs in one basket now... bummer.
  8. i can log in to other servers but not my main server of characters, anyone else have issues?
  9. my ONLY issue with swtor, because i love it, is since its not a "raid/end game" friendly type of MMO, maybe it could be more like ME3? i play swtor as much as all my other favorite bioware games. but the one issue i think it has is, the one time i finally tried to co-op with a friend, it was like going from high speed gameplay/progression to quicksand. we both commented on this and haven't tried since. granted the best way to co-op is to run esseles or the like, but in most other MMOs you can accept a quest, without the need to hear an NPC talk in a cut scene, and go traipsing off into the forest and kill and collect. as much as people complain about "fetch" quests in every MMO, they're the perfect low maintenance co-op activity. where as if your not running an instance in swtor it slows down. take a look at ME3's gameplay. theres a SP story campaign and a MP side that allows for no BS co-op'ing and fast thrills!!! AND this all ties into the story!!! would swtor be better served running a co-op'able MOSTLY SP side "a la; the first 20 levels in age of conan", and when you group up, the areas you have cleared story wise, unlock special co-op/MP areas where you can skim a quick "request order" mission and go out with your friends and collect bounties, smuggling items, or if your a jedi, protect the innocent... maybe if MMOs werent such a fad right now, we would have had a game resembling ME3/KOTOR1&2/NWN etc... i would have loved to play SWTOR set up like ME3 is, although u can still have friends join you in the main campaign, but the true MP experience would come from unlocking special missions from story quests. i doubt swtor could change to this layout without doing what SWG and other MMOs have done in the past to do a major overhaul. but it would be nice if one day we can get back to a more simple era of gaming retail, where you buy a box, and get a game. usually it had free CO-OP if it was a black isle or bioware game, and instead of charging a monthly fee "which unless i'm getting 15$ of content every month, isnt really worth it when you see 15$ games like death spank and torchlight exist for the same price as a monthly MMO fee", we would buy a box/DLC when the dev released new content. think about the hours you have got out of games like skyrim, dragon age, assassins creed, etc, compare that 60$ spent to play for 1 year or as long as you want past that year, to paying for an MMO for a year thats going to cost you 240$, including box cost!?!?!?!?!? is it really worth it??? now that the MMO honeymoon is over, and we have all gotten over that "man thats a person, thats a person and thats a person, WOW!!!" we need to start looking at value. and the answer isn't, just make everything F2P, maybe everyone will take note of ArenNet's successful approach to game sales. make a fun game, sell a box, and when u create enough content to put a bunch of goodies in a box again, sell it!!!
  10. at 1st i was on the fence, then i thought, it can only be good for bioware... now i KNOW its ONLY good for EA. EA wants a faster return from the money spent, i have NEVER seen a game go F2P this fast!!!! i know this game will eventually pay for itself, and if bioware keeps working on it, some of those subs that left will come back. and by my guess, theres no less than 500K subs, thats got to be enough to keep the machine running, not to mention it could be anywhere between 500K and 900K, so the rest is cream. we should at least get our own servers to play on. people who are early adopters/bought the boxed copy should have access to servers that are only allowed to be played by said specie!!!
  11. im a huge fan of adding anything the allows me to experience the game even more like a role play-sandbox, nothing better than day-night and weather cycles for that, it really makes the worlds feel alive!!! i agree though it must be hard since there are more than one planet. i am thankful that we got great blades of grass and really good tree shadows etc...
  12. was Kotor a failure? i believe that just about everyone in the RPG community finds that game as a win/win for fans of RPGs and star wars. compare #s sold lets say of Kotor 1 to the number sold of swtor. its probably close. now for me, a person who, for some reason plays just about every MMO released, but i'm not a fan of the way MMOs are meant to be played, i basically play them all wrong. but SWTOR is the perfect MMO for me, i play the whole thing solo, like i would Kotor. looking at the whole F2P thing is starting to be obnoxious. what ever happened to buying a box and then paying for more content when more is created? why wasn't swtor a massive co-op W-RPG? if so, would the fanbase and market have received the game differently? and maybe down the line bioware would promise to keep developing content as you would an MMO or like Bethesda has after the release of Fallout 3 and/or Skyrim. even though MMOs are a somewhat new gaming genre, it feels like the way we pay for them are over difficult and executed poorly, it just feels plain old and, in my opinion needs to die. let blizzard feed the masses with their anomaly; world of warcraft and let cool developers make the games WE want to play and ditch this archaic system of paying for playing games...
  13. every time bioware takes the servers down for any amount of time, any night, they should owe us 1 free week!!! i love how developers (blizzard, turbine, BW) think that if they take a night away from you, they only owe you one night... NOT TRUE. people have schedules they live by. if i took off a night to play with friends/family, and everyone took off work and bioware decides to make it a maint night, i lose a whole week. i'm sure theres many people who can only set aside certain times to play with other friends and family, so we deserve a week to make up for a night taken away, so we can reschedule. MMOs are just the worst bang for buck. your paying over and over for less and less. ie- SKYRIM = .01 cent per hour of fun DA2 = lets say .10 cents per hour of fun SWTOR= probably 1-3 dollars per hour of fun... when will MMOs just not be worth it anymore for devs or customers. lets get back to selling a product thats done, and when u create more software for that product, sell the expansion!!! its so god damned simple. if u want to make an MMO, do what guild wars does. you pay for a box and you play for free. when they release new updates/expansions, you go out and buy those updates.
  14. <- Yank agrees. i am a late night player and lately, half my attempts to play swtor between the hours of 12am and 6am EST, are very frequently thwarted !!!! i couldnt believe on wed night i hopped on to play late as i always do, and then the server came down 20 min later... then tonight, log in to find out i wont be playing again after midnight because servers are going down AGAIN!!!!! i mean, yeah it sucks more for different time zones, but generally speaking, i should be able to play a game i bought AND PAY RENT TO, whenever i want, (minus) once a week, which still thwarts my late night gaming, so thats still stretching it.... damn bioware.... if i'm renting this game, and can only play 4 times a month (when i have tried at least 8 times), something is seriously wrong!!!
  15. MMOs need an offline/game gets cancelled mode!!! MMOs have the least amount of value, dollar to hours spent playing. every day u dont play an MMO you lose value. and its worse because u have to scratch out the time to find to play for most of us, and if those days the server goes down, its just not worth it!!! this may be the only time i can/want to play this week, so this maint literally wipes out a whole week for me...
×
×
  • Create New...