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surftech

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  1. Characters in the SW universe typically dont change their appearance (hair, face etc) Also, there are no sunsets or sunrises in the ENTIRE galaxy in the SW universe.
  2. I teamed with someone yesterday name "pooniechaser"
  3. I dont get this Home made 64bit Vista??
  4. jeez you must be really bored to post this...
  5. No its not (at least the Navy) its ma'am. <--Veteran
  6. put your flame suit on, fanboi's are strong today
  7. Most posts are "TOR is the way it is and it not going to change" or "you suck, the game doesnt" I am fine with legitiment discussions
  8. This is what Im trying to say. All quests should be shareable. Scale sidekicks or lackeys. Whats the big deal with that? My god wading through fanboi's on this forum is difficult. I do have alts that I play, and one is dedicated to my gf. It just sucks that I have to run all of the same sideqeusts whenever I play with her and that I cannot touch that toon just because I want to group with her. It such an obvious thing, I dont know why BW is handling it this way. They make the game almost single player anyway with companions, why cant they change the grouping slightly
  9. Maybe flying mounts isnt necessary, but we should be able to be picked up by our ship
  10. Nope I guess I could list all of my MMO experience, but Cryptic had this figured out in City of Heroes. Allowing a sidekick or lackey kept the community infused. Now its like "ignore all the group spam requests unless I have some solely XP bonus or advantage" is archaic at best. Grouping in MMO's is more than just game bonuses. And I never play WoW if that is what your referring to.
  11. Dont get me wrong, my gf and I do that. But it limits the game. Why limit the game. Why cant I bring my higher lvl character to her, we group up and it doesnt break the game? It doesnt seem logical to me. This "oh you must be the exact lvl (for the most part) and be on the same quest steps/progressions to group" is just idiotic in 2012. BW and EA can do better than this
  12. Dude I group just fine but having ppl ask me for help and hitting a red door is just stupid. I can retort your comments but the way you stated everything your "attacking" me as a person and my play style. When really all anyone REALLY groups for are FP's, Heroics and world bosses, there is a issue. Grouping isnt just for xp bonuses, social bonuses etc, it is the backbone of a successful MMO.
  13. There seems to be an inherent problem with grouping in TOR. Let me give a few examples 1. My RL buddy and I start a char together and decide we will group this char as long as possible. Problem is he has more time to play than I and ends up out leveling my by a long shot. Grouping Scenario: FAIL 2. I am in a moderate sized guild. I solo a lot but need help at times on missions. Problem is that many mission are not "shareable" meaning that if I have a green door, most likely anyone trying to help me has a red door. Grouping Scenario: FAIL 3. My girlfriend finally realizes that if she wants to spend time with me, she needs to start playing TOR. She goes out and buys it, creates a char but is constantly saying "help me learn the game and do these missions." Problem is, my char is lvl ~30 and I cant join her group because it kills her XP. She is left alone and finally quits because she isn't getting the help she needs and doesnt have fun. Grouping Scenario: FAIL 4. Because TOR can be solo'd (for the most part with Companion) PUGs (pick up groups are the norm) Everyone spams "LFG xheroicx" and if no one responds just carries on solo'ing. A result of the solo ability is that PUGs are more selective and difficult to maintain past 1 mission. Grouping Scenario: Pass, with exceptions because the group rarely carries on past 1 quest. After my many years of MMO playing, to me the best way to go about fixing these grouping issues is to introduce a sort of "sidekick" or "Lackey" system. (From City of Heroes) Basically, you could group with ANYONE at ANY level on ANY mission. If you were higher and needed help, you could "sidekick" to bring him up to within 3 levels of you. His XP was scaled to meet his original level, and so is yours. If he is higher than you and you want help on a mission, you would "Lackey" him. He drops down to within 3 level below you, gets very little XP and also loses certain abilities in the process. BUT, the group still works and he can help you with your mission. ALSO make ALL missions shareable, including all steps of progressions. Most of the time, ppl that look for groups on these long series of missions just need help on certain bosses or door'd areas. Ok I said my peace. Honestly if grouping isnt fixed soon, IMO the long term future of this game will be in question.
  14. It goes to the heart of society in general. We as as society (especially Americans) are forced to be "good" and "peaceful" with our lives. When in actuality, humans are mean, selfish, dangerous animals. Sure we are "sentient" but given the opportunity to be the "bad guy" is VERY appealing.
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