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Mattoc

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  1. I agree with the OP. This was the first CE I've ever gotten. I was a huge Bioware fan and am still a huge SW fan. Looking back I will never buy a CE again. I was looking forward to uniquie character looks and really the CE store does not deliver. The offerings there are slim and well tired by now. I wish it was updated with some new stuff atleast once a month. That was seriously why I got the CE. Everything else is just sitting in a box in the closet. I am left with a bad taste in my mouth after looking back at what I paid and what I actually use. Here's to hoping for an update on some of the CE store gear options.
  2. I don't pvp. I am an explorer. A part of me thinks having a legacy skill from another class on my character would be fun. However, a larger part of me feels like they are butchering what makes classes unique. I will see how it pans out, but first impression of the legacy system has not hyped me for it. Really I just kind of shook my head and thought " There is no way they would do that."
  3. So as a shadow my PA is broken and i do not get the bonus 50% damage from Force potency. No such issue on the Imp side My unity skill says it decreases my damage by 50% it instead boosts the damage i take by 50%. The imp side skill boosts their damage output by 50% and is not bugged. My project has a delay and its damage can be completely sidestepped by a well timed stealth. The imp side skill is truely instant with no delay and no step around. We have heard Bioware say they want to address faction balance issues. Just some sort of communication would go a long way. Tell us exactly which skills you are aware of that are unbalanced. I cannot stress how far that would go to smooth out much of the angst that you can see by going into any of the class forums. All classes have issues. This thread is open for feedback and communication.
  4. So let me get this right. Rep project= delay and not a mirror of Imp skill Rep Particle acceleration consumes a charge of FP but we don't get the extra 50% bonus damage. Imp side no such issues Rep Unity bugged to increase damage by 50% instead of decrease it and the Imperial mirror skill is not bugged and boosts their damage by 50%? ***
  5. So as a shadow my PA is broken and i do not get the bonus 50% damage from Force potency. No such issue on the Imp side My unity skill says it decreases my damage by 50% it instead boosts the damage i take by 50%. The imp side skill boosts their damage output by 50% and is not bugged. My project has a delay and its damage can be completely sidestepped by a well timed stealth. The imp side skill is truely instant with no delay and no step around. We have heard Bioware say they want to address faction balance issues. Just some sort of communication would go a long way. Tell us exactly which skills you are aware of that are unbalanced.
  6. I was sooooo stoked to put my point into PA/ It was such a huge crashing down to earth when i realized it didn't work right. As a paying customer please fix this. Please. I don't want to threaten but I do feel neglected as a republic player. Some faction balances are just too large to ignore. Combined with a broken skill like this it makes me wonder why i should give my money to you anymore. Just a dev responce would go a long way.
  7. This thread is filled with frustration and angst so thick you could cut it with a knife. A few dev responces here and there would go a long way. I 100% support the OP. Personally I don't like playing on the "evil" side. Yes i know its possible to play a "good guy" on the evil side. That does not appeal to me. I hope this gets addressed and then fixed. Some sort of dev responce again would go a long, long way.
  8. One glaring difference i notice is consular's project vs the sith counterpart. The sith one is truely instant the jedi one, due to animations, is not instant. So to even it a bit i would redo the animation to make the jedi ability just as fast as the sith one.
  9. I feel neglected as a Republic player. I mean Empire mirror class has faster animations and skills that actually work? Do any of the Dev's care about faction balance or heck even bugged skills?
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