Jump to content

Karmakut

Members
  • Posts

    2
  • Joined

Reputation

10 Good
  1. Totally! It doesn't even have to be BiS gear! I know that some bosses give mounts and some give titles, but not nearly enough. I'd love to see exclusive rewards even if they're cosmetics like armor pieces or housing items.
  2. Recent resub here, its been a few years, and hopping back into SWTOR has been a blast, but as a semi "hardcore" player I feel like the reward system is all out of whack at endgame. I think that being able to just run Spammer Station over and over and over again or stealth run Red Reaper to get BiS endgame loot is ridiculous when compared to the time commitment and rewards of Ops. It seems SWTOR has almost all but completely give up on incentivizing players to try these difficult challenges aside from "the experience" or achievements/mounts, which is underwhelming, and I feel like this can't be healthy for endgame players especially new players coming from the recent WoW exodus where endgame content is king. Endgame competitive/progressive content (whether PvE or PvP) fosters the most dedicated and "sticky" player base, but after players hit max level and gear in SWTOR there's very little to do as far as a continual reward/gameplay loop. I enjoy the improvements made to the leveling process, and how certain aspects of the game are less grindy, but I feel Ops aren't adequately rewarded in proportion for mindless simple tasks like Spammer or RR (which actually ends up feeling more grindy than trying to do hard raid content a few times a week like in traditional mmo progression raiding). What do you guys think? Can/will this change in 7.0? I'm really hoping that Bioware takes full advantage of the recent jump in popularity and rebalances how endgame rewards are done.
×
×
  • Create New...