So I'm a battlemaster sorc, too, but I play in raidspec (0/13/28) which gives me less utility (no roots on knockback, no blind on breaking bubble, no heal from damage) When I don't try to win huttball but killing stuff I'm mostly about 450 -550k dmg and round about 100k healing in random grps. This is just too much. On the other hand, if i get caught by 2 people I can end up being dead very fast, so an option would be to nerf our utility (roots, blinf on bubble) which would still mean ppl would have to focus on us because otherwise we'd still destroy everyone on range. I have to say that wz's shouldn't be about focusing sorcs down asap because there's no other option, so a simple utility nerf is not the way to go here in my opinion. Maybe a nerf of overall damage is an opinion, but with the mentality in most warzones, which is THERES A SORC OMG CHASE HIM DOWN it could turn out to be very harmful for us. There has to be a way to adjust our dmg and utility without totally breaking one of these aspects. I hope bw is able to find the right way to do this and doesn't come up with a TO THE GROUND solution.