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Jamber

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Everything posted by Jamber

  1. I'm less upset about the shift, and more upset that I'll still have to pay $15 a month to unlock LESS features than before...What were they thinking on that end?
  2. While looking at the GTN, I noticed that, while searching under the search string "augmented, "augment" or "aug", with the only other filter being of "custom" quality, I didn't see all the [Augmented] items for sale on the GTN. I know this, because I have 8 items up, and none are appearing. This hinders my process to even sell these items, and I can't take them off without losing my deposit. These items can be seen, as well as other player's items, is the search string is more specified to the particular item. I still see this as a fault, as most people are looking for an [Augmented] item before the looks, and base purchases on the looks of available items on the GTN under the search string "augmented" ect. Many people don't know the names of these items specifically. This is seriously hindering the market, and needs to be looked at ASAP.
  3. That's it, right there. That's the mentality losing you (and me) and everyone games. "I don't know you, so I'm not gonna trust you, I'm gonna kill some guys I feel are important." And then complain when others couldn't read your mind. This thread isn't about a mechanic that is bound to be changed in the future, this is about Bio-ware's (or at least a GM's) response to a popular topic as of late. They (he) said it's not an exploit. Sure, it's bound to feel dirty to those who don't know about it or how to counter it, but use this time to reflect on their actions, and tailor yours to hinder theirs. This this is the essence of group pvp.
  4. Only if you decide to run around like an aimless chicken. You can easily talk in a warzone, that's what the ops channel is for, and say something like "we need a defender as the empty door, I saw a stealthie" and you will always get people covering both doors. Zerg tactics don't work in Void Star don't work unless you have a high level of teamwork. So don't try it unless you have it. Aka, stand by the doors!
  5. No, it still does. I tried this in Alderaan, the beam is there, it's what alerted the opponents to our presence. Void Star has no beam on planting on the door, this is the real problem.
  6. You're on a damn team. You're not Rambo, you don't have to go it alone. As a team, 2 people guard one door, don't leave it alone! DUH! And if you can't handle that, because you queue alone and refuse to play as a team cause you're in a group full of randoms, then of course you're gonna lose to an opponent's teamwork...
  7. Infiltrate/smuggle can also be used to stealth the ball carrier in Huttball and the turret capper in the Alderaan Civil war. These two just have beams of light on them. All they need to do is put a beam of light on the person planting the bomb and it's an obvious indicator that someone is there...I've had times where I've solo stealthed to a door...no one around, and planted. These teams would lose regardless if I used infiltrate or not. I've had people not stop me when I was in visual contact with them, they were just looking the other way. If you don't have someone by the door at all times, it's your fault you lose the game. People relying on 30m range shots to interupt planters when looking back at the empty door every 30 seconds sure is hard though, so I guess this last bit just makes it just impossible to protect a door. God forbid they stand 10m away from the door and not worry about buffing their damage meter in the warzone. You can easily see the cloaked target at that range because they don't have any stealth level increase. Not the smuggler/agent, but the guy next to him, that need to be out of combat to start, and have 5/10 seconds to get to the door so they can start planting it. Moral of the story is, get your *** to the door and guard it!
  8. My ending seemed to be a little vague:
  9. Well, you can cut off the invites today to about 10/5/11, because that's my code-redemption date and I didn't get in
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