Its a MMO not a single player game, and I guess there is where biowares lack of judgement comes from this being their first mmo. During the "open" beta weekend bioware announced that 750k people had logged on to try out their game.. Those of us that did, experienced no lag or other issues related to server load, thus the next logical step was to assume that the early access, will indeed be early access in the vast majority of the preorders getting in on day 1 or day 2. Instead you get responses from Reid such as "atleast one day early access" It is a MMO and as such everyone expects the playing field to be on equal footing, now it wont and it will affect some ingame experiences such as ingame economy and I am guessing leveling on pvp servers will be a blast with a large portion of the gamers abusing the disfunctional battleground system hitting 50 a few days after the 13th ending up with nothing to do waiting for the rest to catch up. Guess what they will be doing in the shared early leveling zones. Bottom line, its a MMO and people being people will always resent when others receive benefits that they feel that are due to them as well.. "preorder" Why would the decision on when to buy the before launch date impact starting time? Another approach would have been to do it based on forum registration, one path of logic suggests that those that have been observing the games progression for 3+ years are more deserving than the casual gamer who just pressed the preoder button earlier.. (not my opinion but its another way of seeing it, my take on it would be to just have opened up the servers on the 13th and let everyone that had paid for the game access it) And the reason being that if the beta servers could handle 750k during the open beta weekend, surely the initial launch servers would be able to handle 950k ESPECIALLY since its a weekday launch and not a weekend one..