The problem with the pointless root on hidden strike is that a sorc/sage will now force speed away, bounty hunters/commandos use hydraulic override/hold the line. Marauders and sentinels will use force camouflage, so you can see my point that hidden strike is a poor ability and can be countered after it hits. The fact that it isn't auto crit is another joke.
The devs fixed the dps problem, it was executed perfectly and operatives became a ton load of fun to play again. Then they completely screw it up with this joke nerf, the signature move of concealment is now moot.
Thanks a bunch.