Right, so the UI being color-shiftable would just make this a non-issue. There would be absolutely no problem, because I could burn the inverse color in. The only part that has affected the display is the giant swaths of blue in the bottom center and bottom right. The pixel orbiter did not, and cannot prevent that, as there is simply too much of the same color. In order to fix it I actually have to purposefully cause the inverse burn in, so I can't use preventative measures. Finally, to clarify my statement about the UI being the worst ever. This isn't the only reason it is. Where's my target of target smart casting? Where's my movable interface? Why aren't quest clicky items put out beside the quest so I don't have to either waste a hotbar slot or dig through my inventory each time? This was just the tip of the iceberg.