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jdrake

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Posts posted by jdrake

  1. 2GB max on a 2006 machine? I think not...

     

    Don't waste so much money on a brand name next time, those specs should have been $2000 tops.

     

    2GB is low for Win7 (I imagine you are using XP) and won't manage this game very well forcing your system to use a lot of pagefile on your insanely slow 5400rpm HDD.

     

    Next time:

    64bit OS, 8GB RAM min (I use 16GB and turn off pagefile; which a lot of people suggest against), SSD if you want to drop the money, but at the very least go for 7200rpm with decent cache. Video cards change favor based on the season, so just pick up what people like at the time.

  2. How is rolling an alt on the same faction great?

     

    Same reason people install aimbots...

    People get entertainment value from different means. I have a 50 sage and a 26 Vanguard and I'm still enjoying my Vanguard doing the exact same missions over again. I prefer that over running the same FPs over and over again or playing PvP over and over again.

     

    Just depends on who you are.

  3. I propose that if api is opened up, it goes off the principle of explicitly denying all api and opening it up as needed, not like wow did where you could do anything. This would allow for a lot of UI customization without potential exploits.
  4. If Bioware goes forward with your request for 3rd Party Add-On support, it effects me and everyone else who plays this game because it is giving you a play advantage over everyone else that doesn't use them. You want to cheat, and are upset that Bioware doesn't support your cheating habits. I'm hoping they never do.

     

    rage posts inc?

  5. Why not? Why not allow the community to get involved with helping make the game better? What you think BioWare is the only place to find talented programmers who also are gamers?

     

    "Why not?" is the balance of the fights. These fights are not being developed for addons in mind. A fight is released, then addons are released to further dumb them down.

     

    There are creative ways to work around UI implementation using boss mechanics. One idea for replacing threat meters would be to have the boss use a secondary attack on second threat.

  6. So? You addicted to your easy-mode or something? What's wrong with making content harder?

     

    You missed my point completely...

    I'm not fearing harder content... I welcome it. I just don't want the encounters to be reliant on third party code.

  7. Which encounters have been trivialized pre-nerf in WoW through addons? I hear these blanket statements all the time that addons make WoW the easest MMO ever created. A blind monkey with no hands could beat WoW with addons. Really? Cuz I highly doubt you there one of the world first at anything and have completed all the content in that game pre-nerf to a raid.

     

    Have you ever done the PP HM fight in ICC in 10man without the use of any addon and turning off the 15% buff as an 80 in 80 level gear? Then with only using DMB, tell us how that suddenly makes that fight trivial. It's still a challenge with the addon.

     

    I never said it made the fights trivial, I said that the addons were required. I quite WoW before LK but did all BC content up to w/e the one was that they released after BT. Probably most of the fights could be done without addons, but the only ones to complete would be few.

     

    My favorite fight was Archimonde and if I remember right, it didn't require any addons. Vashj was also fun, but I can't remember if the addons were needed.

  8. You say in one comment that "addons are for ****** players" then you turn around and say "i did addon development for wow". Hypocrisy is a funny thing. You dont sound too intelligent.

     

    Programming is fun in of itself as long as there is motivation. Addon development was already implemented and the raids required them, so why not have some fun developing them?

     

    Just because I like developing addons does not mean that I support the implementation of the api.

  9. I have made no claim at being awesome at mmos. I have cleared my share of content, and I do believe that this game has plenty of room to grow in difficulty (just as WOW has done...which in that case has been a rollercoaster in difficulty throughout its existence). What I think is foolish, is to compare the first operations in this game against the hardest raids in previous MMOs.

     

    And you are right, there were numerous guilds that took down nightmare content down extremely quick in this game. Did the guilds just form up for this game? NO. Have they been playing MMOs for a long time, most likely yes...thus the team synergy was already there. So if it is not as difficult as the current content they are running in games such as WOW, then it will seem like a faceroll to them.

     

    My point is this, if you have not completed the content, you have no right to comment on its simplicity imo. It would be like me stating that being a quarterback in the super bowl is a piece of cake. How credible would that sound?

     

    Are you trying to say that people who cleared Nightmare are credible enough to claim to be a QB in the super bowl?

  10. All your statement shows me is that you have no raid experience and have no idea how encounters work and why mods are necessary to perform well in those encounters.

     

    Of course, that's another reason why raids are a horrible design decision, but as long as raids exist the only way to do them is by using mods to warn you when critical moments arrive. It is not reasonable to expect the average (or even above-average) player to keep up with that kind of information flow.

     

    I have plenty of raid experience. Early encounters in WoW (like MC) can be done without bossmods, but since the development of bossmods, the raids became more complicated expecting players to have the addon.

     

    This game can make a complicated fight without requiring third-party interface; they will just need to provide tidbits via their own interface.

  11. Don't worry, ops are already easy as they are. You shouldn't be too afraid of some harder ones.

     

    Funny how every schmuck thinks "Deadly boss mods" as sson as the word addon is mentioned. I want ingame signups for ops, I want a better friends list tools, I want better and prettier ui's, I want better bag systems, I want better gear changing options, I want better tools basicly.

     

    Now, what's wrong with that and why the heck do you mind me getting what I want? It surely doesn't affect you. Now go brown nose somebody else than Bioware, it aint getting you anywhere.

     

    I did some addon development for WoW and I agree, there are some great addons that would help this game without affecting the content. If its opened up in this game, I plan to create a few addons (starting with a navigation menu for your ship). It is possible to limit what the addons can do so that you don't have any "combat" mods, but I know the devs wont do that. Kinda like when WoW started and you had addons that could literally do everything for you.

     

    I guess my point is that I'd rather have none over easy mode addons.

  12. MC wasn't even a gear check and could be cleared easily in blue/green gear. How is this content any different than the initial content in WOW (in terms of simplicity)?

     

    No one was clearing MC with all blues and greens. Hell, getting 40 people in a raid that are not half retarded is a task in of itself unless you transferred to WoW with a guild from a previous MMO.

  13. Isn't comparing every RPG aspect of BF3 to a few from SWTOR kinda working against your argument?

     

    Stop skipping classes and learn how to spell "then" and the proper structure of a statement to prevent repetitive arguments that are read like a 5 year old wrote them.

     

    Regardless, this game is lacking difficulty, but I attribute that to early release. I imagine later operations will be more sophisticated. If not, I will be disappointed.

  14. Don't feel I've had enough experience with all the companions to judge who's the best.

     

    This did raise a question though...has anyone tried outfitting C2-N2 for combat, haha, and using him? Does he even have a back story or quest line?

     

    I haven't used him in combat, but i know he can heal you. As far as I've read, there is no way to raise his affection meaning that there is no companion quest for him.

     

    Personally, I wish I could install a mouth on him so that I can punch it each time I enter the ship. Most annoying game character ever. I hate his scripted lines and the voice that speaks them. I especially hate the voice when you send him on a mission because it drops the droid talk filter and it ends up sounding like some DBAG that should have been aborted.

  15. I think one of the major flaws is the lack of description used to describe the test.

     

    The easiest test would be to have 2 level 10s (one sage, one sorc), naked, unbuffed, and attacking the same mob. Their stats should be the same and ability rank would be the same (not getting into the "level to acquire" arguments).

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