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xChiZx

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  1. All that's in my ini that you may not have is "AntiAliasingLevel = 2" which enables x2 AA.
  2. Some of the strange pixels are already present in the environment textures we have now, they're just not as visible as they're not sharp. Some of them are also just there as texture so the surfaces don't look as flat or smooth... Also beware of the "shimmering" effect when forcing LOD bias. It bothers a lot of people a lot, not myself personally, but it can be very noticeable on texture and object edges.
  3. I don't know. I don't have an AMD GPU, but if you can force LOD bias somewhere in your AMD settings, you could try it. I can't vouch for stability or anything though. If you have Nvidia Inspector, you can go to your Star Wars: The Old Republic profile there and change settings on a driver level. I've changed LOD bias there to -3, as well as Triple Buffering and other texture filtering optimizations. I'm not keen on writing a guide as my experience is pretty limited and I'm not sure how well received it would be by Bioware here on their forums.
  4. You can force the environment textures to show like that... but Character LODs are clamped somewhere else... No idea how you'd force that, and I'm pretty sure you can't.
  5. Not to feed the flames here... but I'm extremely disappointed by Bioware's decision on the matter, and I'm pretty confident that their decision to cater to the lowest common denominator and only that, will not work to their advantage. This is the first time I have ever played an MMO where developers have decided to halve the texture quality not as an option but as a mandatory change across all clients. It's unforgivable, and the reasons behind it are ridiculous. Until now, I've been tinkering a lot with the .ini as well as NvidiaInspector to try to force high res character textures. Thinking it was an LOD bug, I forced the LOD bias to -3.00 and noticed something else happening instead. It seems we may not even be getting the best environment textures the game has to offer because the standard LOD refuses to render them. I've attached screenshots below for comparison between what the game is rendering at standard "high" settings, and what the game renders with LOD bias forced below the standard threshold. Standard LOD: http://i79.photobucket.com/albums/j136/Cgramnaes/SWTOR_No_LOD.jpg Forced LOD: http://i79.photobucket.com/albums/j136/Cgramnaes/SWTOR_Forced_LOD.jpg I should also mention that the change has made no impact on my FPS, and has if anything made the game run smoother for me.
  6. You're right, they should market it as "late-access" and only let people who didn't pre-order in on the 20th and then stagger pre-orders from that point in. That way, it's completely fair and no one gets their feelings hurt.
  7. Wait, how can you not like the star wars franchise without having seen the star wars movies? That's like not liking chocolate ice cream without ever having tasted it! Sure, it looks like **** but I assure you it's delicious.
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