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HypeQuazar

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  1. Wrong. I wanted a fun MMO to play and didnt get it.
  2. First off let me start by saying: Yes, You can have my stuff for the right price. My hopes were high for this game, and I didnt get involved with all the theory, gossip, etc. before release. I wanted to be surprised at what the game had to offer. Now, I am disappoint Cancelled my subscription today. 1 week after buying a $2K laptop to run it ( needed to upgrade 4 y.o. laptop anyhow) so, computer performance is nothing to do with why I'm cancelling. Where is the social interaction, aside from the forums and in game chat. I mean, there is no need for other players unless it comes to a flashpoint/group quest/ warzone. it seems like I spend most of my time on roads, going from quest giver point A to quest target point B that is completely on the other end of the map, then back to quest giver at point A. For every 10 minutes spent walking on the roads, I spend probably one minute playing/fighting for that quest. ( and no, holding down my W key while on the road is not considered "playing") warzones, why u no bracketed at lower levels? cities/towns/outposts why u have so many pretty buildings with no use other that to plop down a quest objective at the opposite end of the building from the entrance/exit. it seems that there is much potential for them buildings to be used for player interaction. (EX: SWG cantinas for certain buffs) Crafting machines that actually NEED to be used to upgrade weapons, etc.. instead of Oh yeah, heres a weapons upgrade machine at this city. but you can just right click it in your inventory and upgrade your weapon anywhere you want while your alone. Line of Sight issues. Why u fail my 3 second cast when a player in huttball is caught in tha action of fighting, and I see player and start the heal, only to be broken because of a 3 foot pillar by the fire pits that player walked past in the midst of a fight. or was pullen thrown out of sight by the enemy. why so many stuns/incaps but so few spells that free you from their grasp? would it be better to have a 3 or 5 second immunity to another stun after you cast your spell freeing you from one. The story line is boring to me. can we have the option to skip quest videos, and just get right to the point of getting the objective and heading on our way. spacebar isn't good enough meh
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