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Garricus

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Everything posted by Garricus

  1. Yes I don't see this being nerfed, but they do need to make the 31 talet point skills more desierable. Thundering Blast does 1003-1115 damage, and has a 2 second cast time, completely useless. Chain Lightning hits harder, and you can cast it instant with wrath procs. So that is 1298-1410 + 20% bonus. Creeping Terror might be alright for 1vs1, but you give up Chain Lightning for it. Operatives most damaging skill is their 31 point skill in concealment, Hidden Strikes. We need something that's worth going the full 31 points. BTW I am leveling up artifice and biochem again to get the rakata crit/surge relic and crit/surge adenal, to test if crit/surge is better than power.
  2. Just going to quote a small piece of your novel here. Anyways, this is incorrect. Even with a queue time of 0.0, I can still get 2 1.4 second casts off with Dark Infusion. This also happens with a dps sorc with Lightning Barrage spamming force lightning, when affliction crits it gives a 1.4 second cast of force lightning, but I always get 2 casts out of it. To the OP, great video. I would say though that I hardly ever use dark heal for raiding, only for pvp. However it might be a good option for pre lvl 50 players, but at lvl 50 it is not really used. My force is never lower than 80% unless I have an oh crap moment and spam heal, but I have never gone OOM. I've healed 4/5 EV Hardmode.
  3. That's odd, I also use chain lightning on wrath procs. Death field doesn't use up Wrath, only Chain Lightnint and Crushing Darkness. If you follow my rotation, you should be hovering around 70% force on long boss fights or even in PVP. In pvp I get low when I heal myself to get my 75k medal, but then I seethe. For pvp I have full champion force-masters and force-mystics gear. I wear whatever piece has the most willpower on it, while keeping my 2 piece bonus from both sets. Fully buffed I have 16.3k hp and 1563 Willpower. For pve I have a mixed set of full columi/rakata Mystic set which I use as DPS as well. 16.9k hp and 1890 Willpower. Screenshots are on first page of stats. I focus on Willpower and power. If there was any sort of combat log or damage meters, id test the difference betwen power or crit/surge.
  4. Could be a gear issue, but if you follow the rotation I posted, you should do pretty well.
  5. Hi Canarith, I can answer this question for you. It is a matter of fine tuning the rotation, but you are correct, I only use shock to finish people off. My chain shock is 3/3, I made an error on my initial guide while the server was down, I went off memory and made mistake. So for me, for pvp only I use shock to finish someone off. For pve I don't touch shock. Force Lightning is your main dps skill in pve, along with your dots and instant chain lightning. A good way that I have found to test my damage against others, is the 4th boss in Eternity Vault, the one where each member has to solo their own boss. Last night, we had myself, a very geared and skilled operative, geared marauder, and a geared lightning spec sorc, fight the Marauder bosses with 78k hp. I finished first, following 12 seconds after me was the operative, then the marauder, then 30seconds later the lightning spec sorc. Since we don't have damage meters, that is how I gauged the damage by. Hope this helps, its a great build.
  6. A good thing to get in the habit of doing, is when you Death Field + Deathmark, throw instant crushing darkness, then affliction, use Electrocute on them right away if they have no resolve. If their CC breaker is down, they are going to sit there taking that damage. I've finished off a few people at half health that way.
  7. I also crit 5k+ today with deathfield, seems to be a pretty good candidate for your 5k medal.
  8. Recorded some games, will post them up soon as I can.
  9. Can't count how many times the extra range has come in handy when chasing someone down, or just having that extra reach from atop the catwalks in Hutt Ball. Like I said personal preference.
  10. I made this post when the servers were down, when I logged in I am 3/3 chain shock, but only 1/2 barrier. Lightning Spire or Barrier is personal preference.
  11. I prefer the extra range on my chain lightning from Lightning Spire, but yes that point could go into Lightning Barrier for 10% absorb. However Reserves is utterly useless in this build, and is not better than Electric Induction imo. Extra 100 force when force regen is insane. I have yet to go OOM in a boss fight or pvp match, and thats with healing myself for the 75k medal. It really is personal choice, and I prefer my build and have no problems with it working.
  12. Thanks, I will fix this. I misread it. Was really tired when I wrote this.
  13. *UPDATE 4/16/12* DPS Guide for 1.2 First introductions, I play a Sorc named Stellvia on the pvp server Black Vulkars. I switch between healing operations and dps for pvp. I really like Sorc's, they are a very strong class. I'm writing this guide to show how to play the sorc class to its fullest potential that I know how. I've messed with numerous builds in the last couple nights, doing combat logs and talking with fellow sorc guildies to also have them test them out. I will provide the best DPS build for PVE/PVP. I will update my screenshots of my stats and warzone screenshots in the next few days, just wanted to get this guide out there. PVP Stats: PVE Stats: Voidstar: 1/12/28 Build 328k damage in 1 round, would have been over 500-600k if it went to a full game. http://i.imgur.com/kcm9O.jpg Hutt Ball: PvP Build: http://www.torhead.com/skill-calc#201ZccMrbMbZcrcRsMkb.1 More info on it soon. Madness/Lightning: 1/12/28 http://www.torhead.com/skill-calc#201oZfcM0bZcMcRsrkrc.1 Combat Log Parse 6min Fight: http://www.torparse.com/a/808?q=MXw4MDh4NTM4ODM1N2E1MzkwMzYyeDE= 1158.98dps @ 6m:32s Madness: 28 points Calcify - 6% damage increase to Force Lightning, Shock, and Affliction. Will of Sith - 6% willpower = bonus damage, heals, and crit chance. Chain Shock - 45% chance for a second shock, doing 50% damage. Good finisher. Disintegration - 6% crit chance to Force Lightning. Madness - "Unlimited Powa!" No cooldown on Force Lightning. Sith Efficacy - Reduced pushback, and needed to regen force through Force Lightning. Death Field - Big damage aoe skill, used with Death Mark for nasty dots Wrath - Instant Crushing Darkness and Lightning Strike. Haunted Dreams - Instant Whirlwind, great as CC or interrupt. Lingering Nightmares - Crushing Darkness duration increased by 2 seconds. Force Horrors - 15% damage increase to affliction. Deathmark - 20% damage increase to next 10 DOT ticks Creeping Death - 30% crit damage increase to dots and Death Field. These 2 points are optional, Oppressing Force is good for pvp, Corrupted Flesh is very good for pve. Oppressing Force - 10 off Electrocute cooldown, handy for stunning people over fire pits. or Corrupted Flesh- 15% damage reduction from dots. Lightning: 12 Points Electric Induction - Force cost reduced by 9%. Reserves - 100 extra force Convection - 6% damage increase to Crushing Darkness. Exsangunate - Extra 6 seconds to Affliction Lightning Barrage - A very important talent. You can currently "double dip" this effect with Force Lightning, making the case time twice as fast x2. This is how you keep your force regen up, and do some great damage with this. Corruption: 1 Point Seeping Darkness - Extra crit Rotation: Single Target: You open with Affliction(15% Bonus from Force Horrors + 20% Bonus from Deathfield w/Deathmark) > Cast Force Lightning until Wrath procs > Cast Deathfield w/ Deathmark on target (20% damage increase for DOTS) > Instant cast Crushing Darkness (20% damage bonus from Wrath proc + 20% Bonus from Deathfield w/Deathmark) > Force Lightning until Wrath procs > Instant cast Lightning Strike(20% damage Bonus from Wrath proc) > Rinse repeat. You can use Force Lightning, an instant Lightning Strike, or Shock to finish someone off that is close to death. Multiple Targets: Since we were nerfed with Chain Lightning, our AOE comes from Death Field and Force Storm. In pvp, when there are a bunch of enemies bunched up, I use Death Field, and throw affliction on as many of them as I can. Sometimes I use Force Storm, but I feel that dotting everyone up with affliction, gives you higher chances of getting procs from Lightning Barrage. Useful Tips: Extrication - can be used to pull a party member to you in Huttball, this can help with quick scoring. You can pull someone over a fire pit, or up from the bottom put area to the goal line. You can also yank someone to you to save them if they have multiple enemies beating on them. Recklessness - is mainly used when I have my relic and adrenal(pve) / expertise adrenal(pvp) up to throw out hard hitting Death Fields and instant Crushing Darkness. This is a killer combo. Jolt - interrupt heals and high damaging skills (ambush, grav round, etc.) Purge - remove negative effects dots and speed reducing effects. Force slow - cast on melee that is on you so you can kite, or people running away from you. Electrocute, Overload, and Whirlwind - Use to interrupt skills, or gain distance from an enemy. force speed - to run away from melee, chase down someone, or run through a fire/acid pit in Hutball. Force Barrier - Should Always be up on you, and cast on a teammate if you can spare the force. Combos: Fighting Healers: When fighting a healer you can use some powerful combos to kill them easily. It is all about interrupting their heals. Lets say you have wrath up, your rotation should look like this. Affliction > Death Field > Instant Crushing Darkness > Electrocute. Now you cast Electrocute right after, so they can't cleanse your dots off, they have to site there and eat the damage for 4 seconds. Force Lightning (hope to get wrath) > Jolt (interrupt heal) > Death Field > Instant Crushing Darkness > Instant Whirlwind (interrupt heal) > Force Lightning + Shock So hopefully you guys get the idea of the rotation to deal with healers in a 1 vs 1 fight. You want them dead shortly after you use whirlwind to interrupt a heal, because you will have Jolt up 1 more time to interrupt a heal so you can finish them off. Obviously this will not happen most the time, but wanted to give you guys an idea on how I kill healers, and use whirlwind as an interrupt while Jolt is on cooldown. Electrocute + Instant Whirlwind I use this combo a lot in hutball, especially if I have the ball, and I am running across the last fire pit to the enemies goal. Sometimes when I am running across the fire put I will see 2 enemies leaving their starting area, heading towards me. If you are quick, you can tab target 1 + Electrocute, tab target the other + Instant Whirlwind. This has bought me time to score numerous times when my sprint was down. Recklessness, Power Relic, Power Adrenal, Wrath If all 3 of these are up and off cooldown, and you have a wrath proc, a favorite combo of mine is to pop all 3 cooldowns, cast Death Field, instant cast Crushing Darkness. This can be used on a single target, or 3 targets for Death Field part, then single target for Crushing Darkness. This combo can do huge damage to someone. Your Death Field can crit for up to 4k + and your Crushing Darkness will crit for 2K+ initial and tick hard for the dot. Key Bindings: I have a Naga mouse, a very good investment for MMO's. Here is my layout. I have my S key unbound from "backpeddling" or moving backwards, and it is bound to Jolt. A and D are bound to strafing instead of turning. I turn with my mouse. All Num keys are Naga mouse buttons. In either spec, I can switch between my top bar 1 and 2 for heals or dps, so 1 bar is strictly heals and the other dps. It makes it very easy for me when playing healing for ops, and dps for pvp. Top Bar 1 DPS: 1 - Affliction 2 - Crushing Darkness 3 - Force Lightning 4 - Lightning Strike 5 - Shock Num 5 - Static Barrier V - Overload Num 1 - Electrocute Num 6 - Death Field Num 4 - Force Speed Num 2 - Unbreakable Will Num 3 - Whirlwind Top Bar 2 Heal: 1 - Affliction 2 - Resurgence 3 - Innervate 4 - Dark Infusion 5 - Dark Heal Num 5 - Static Barrier V - Overload Num 1 - Electrocute Num 6 - Revivification Num 4 - Force Speed Num 2 - Unbreakable Will Num 3 - Consumption Bottom Bar: Q - Rakata Medpack E - Rakata Power Adrenal R - Rakata Power Relic F - Warzone Expertise Adrenal S - Jolt Num 7 - Force Slow Num 9 - Purify Num 11 - Throw Hutt Ball Any other questions don't hesitate to ask me in forum pm. I try and read all the responses in this tread to reply, but if I do not reply, please send a pm instead. If you use this guide, please lmk what you guys think.
  14. Bump, doing PVP, Heroic FP, and right now getting datacrons.
  15. Is republic going to update their list? OP can you make the first post with both sides? Just quote me and copy and paste this list into your first post. Republic: 1. Marquis (XIII Legion) [Jedi Shadow] 2. Jorbiwan Kanobi (The Old Republic) [Jedi Shadow] 3. JKwervo Tokillya (Phalanx of the Order) [Jedi Shadow] Empire side: 1. Glayve (guild unknown atm) [sith Juggernaut] 2. Bzzt Didler(Live Long and Prosper) [Operative] 3. Nox Frohn(Live Long and Prosper) [sith Assassin] 4. Stellvia Targaryen(Midnight Reveries) [sith Sorcerer] 5. Lokey Surah (Helio) [sith Sorcerer] 6. Forallah Loljhad (Depravity) [Mercenary] 7. Pinkjello (Shadows of the Empire) [Mercenary] 8. Helicopter Itsatrap (Wrecked) [sith Sorcerer] 9. Nisto Kabuki (Midnight Reveries) [Powertech] 10. Cain () [sith Sorcerer] 11. Leukron Vicious (One Up) [sith Assassin] 12. Melta Lovin (Depravity) [Mercenary] 13. Koldriel Deimos (Minty Fresh) [sith Sorcerer] 14. Kroovy Hatecraft (Pure Through Blood) [Operative] 15. Doomervil Bacon (Altered Beast) [Powertech] 16. Senate (Minty Fresh) [Powertech] 17. Rhade Starkiller (Blackwatch) [sith Juggernaut] 18. Chubs Chubs (Auto Attack) [sith Sorcerer]
  16. Not anymore, we already finished Black Talon. Doing Heroic Directive 7 now.
  17. Saying I used an exploit is same thing as hating lol. None of us exploited, and yes I did skip all side mission story, but watched all the story for class quests. I stayed up for 3 days straight the day I got access, then went from there leveling as fast as I could. I also have been in beta since June. SO I ALREADY WATCHED MOST OF THE STORY in beta. I was 50 in beta. This thread is to congratulate those who put a lot of time and effort into hitting 50 asap.
  18. http://www.twitch.tv/fathom18# Check out my stream, not the best or smoothest until my internet is upgraded, but watchable. Feel free to ask questions about pvp or pve, I'll be in my streams chat channel. Currently working on getting Champion's gear.
  19. If you read the DEV updates, there was no PVP exploit. It was just a rumor. All of us leveled questing, and we just put many hours into it. Total time plauyed for me is 5 days 2 hours 28 mins.
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