Jump to content

Edwardacly

Members
  • Posts

    76
  • Joined

Reputation

10 Good

1 Follower

Personal Information

  • Location
    Spain
  • Interests
    This Game
  1. Anyone Knows if stims/adrenals will be usable on Rated WZ? I want to know if i drop my current profesion to lvl up bio before 1.2 hit live servers
  2. again, read the patch notes before posting, or at least post your question without QQ. That mean that yes, you will have orange vibroknives
  3. No, you all learn to read the patch notes before posting nosense
  4. Well, seems that nobody likes my suggestion, to me it still looks like tauren paladin on wow. i doubt that any sith pureblood will serve for the republic as a smuggler or a trooper, at least with the current conversations options on the main storyline of each class. They at least should add some aditional conversations on some quest and the main storyline regarding the weird situation that can be being a Miraluka Sniper or any other weird combination
  5. Dont break the lore like that! not even for the legacy system. Restrict both races only to classes able to use force. Combinations like Sith Pureblood Smuggler makes no sense, my eyes will bleed by watching them.
  6. Guess What, this is a MMo Just like wow, and its based on wow wich is not bad, Blizzard also based WoW on other games, all MMos have +70% in common, its like saying: "oh this game have a general chat, just like wow" lol at the "arena-tards", if you dont like arenas dont play them but the pvp comunity loves them, a lot of my friends of my old WoW guild (like +20 ppl) dont play swtor because it dont have competitive pvp yet, some of they will try 1.2 but most are waiting to see arenas. And the "real pvp" is what most population think it is, you are on a minority and want to impose your way of thinking, that makes no sense And for BW: It is unwise to ignore a large segment of the population that can play your game having the potential to give them what they want. Put "arenas" on your pvp priority list
  7. A bg like that would be a bad idea, i think you are LF Arenas. This game has the potential to have arenas and i would love to have they on the game.
  8. My change would be lowering the global cooldown to 1 second, but this would require redesign all skills and resources of the game so it's not going to happen. (Set the global cooldown to 1.5 seconds is the worst thing that developers could do) So my request is longer CD on all Stuns/CCs/Pushs/
  9. and im guessing you dont play operative and dont know about the sage/sorcerer nerf. the only thing i can se on your quote is this " QQ they nerf mercs, QQ i cant play at 50s on the PTS "
  10. Try to give constructive Feedback instead of QQ and mabye they will let your guild to copy characters. They must do the transfers manualy for the moment, and because of that not everyone can have access to a character transfer to the pts. BW is doing a great job with patchs like this an they are working at 100% to improve the game, but most ppl only see the the negative side of the things they do, idk why.
  11. sometimes inquisitors stuns can avoid resolve bar if there is a stun efect up yet on the target. Idk if they fixed this exploit
  12. If you think it, your faction won all the matches, so is not a faction problem the stars just aligned for you that day. I've seen worse, for example, check this out --> http://www.vincentabry.com/wp-content/uploads/2011/10/Euromillions-Fail.jpg Also if you want to have more suscess when solo Q use a healer spec, it will help alot. Aside of your luck i love the fact that a well organiced premade of three - four ppl can make that diference on a WZ, i love being that sniper interrupting at both doors on voidstar for example
  13. I see a lot of negative feedback from Inquisitors/Counsular players. Surprise! The problem here is that most of ppl play a Inquisitor or consular, is the most played class by far acording to the guild summit statistics. Im going to make an example here, i just reached 50 with my Gunslinger and was making pvp with my friends (1 Commando dps, 1 Operative healer, 1 Commando healer, 1 Gunslinger) we did 5 matches and we faced a premade of BM Imps three times (with 2 inquisitors 2 Assasins) On civilwar, we won 350 to 0. After two games we faced they again on a Voidstar, we won 6-0. And last we faced them on a huttball, We lossed the match 2-6. Ovbiusly the pugs where a little diferent each mach. So I dont think they won the huttbal because of their skill. Besides most of the times when they are on sprint you cant root or pushback because of lag, always end rooting on a safe place or pushing back on a wrong way
  14. Im tired of watching inquisitors/consulars runing through the fire only taking one or two ticks. The purpose of the fire is to make it more dificult to reach the scoreline but right now it only makes more dificult to defend if they have sprint because they can walk so easy over it. If you think that have betters solutions feel free to post.
×
×
  • Create New...