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Chimrichalds

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Everything posted by Chimrichalds

  1. I'm on Iron Citadel on the empire side and queueus are always pretty quick, and the action is decent on Ilum. It's kind of surprising to me that there's a big difference in queue times on a PVE server versus a PVP server. I mean, I figured people would still do PVP even if they're focused on PVE, it's just another way to get gear. I suggest just trying to pick the right times to run warzones. Tuesdays after the weekly pvp quests reset is probably the best time to get some action.
  2. I went with Bioanalysis/slicing/treasure hunting and credits have never been an issue. From my experience selling grade 6 bioanalysis mats, you can expect a stack of 99 to net you up to and possibly exceeding 100,000 credits, depending on the market. Slicing won't make you rich, thought it's certainly a nice boost when you're out questing, because like someone else already said, finding a lockbox is free money.
  3. ^This Pyro is great and anyone that disagrees in favor of Arsenal is fooling themselves. That little combo above can drop someone just as quick as any other class if you're smart about it. Some people might be turned off by the ramp up time, but I find it very satisfying. For example: You spot a Sage on an upper level during a hutball match, shooting rocks at people and hurting your team. You throw IM on, and they ignore you. You throw TD on and they still ignore you. They only notice once that detonates and after you shoot an insta-cast fusion missle at them, and by then, they're done. I can only imagine the look of surprise on that kid's face. Pyro is a thinking man's playstyle and if it's too hard for you, maybe you should try something easier, like minecraft.
  4. I looked around and haven't found a way around this bug. After speaking with Darth Jadus the holocall icon pops up. Using it begins dialogue with Watcher 2, but it doesn't go to the cut scene and I'm frozen in place. Anyone have a solution, it would be very much appreciated.
  5. I went pyro from 25 on, and it was good enough more me. I think it's more of a thinking man's build, mindless spam is not the way it works and that makes it more engaging. You really have to consider which abilities to use on which mobs, depending on their class and status (normal, strong, elite). If you play it right I don't think it's much slower than arsenal and the extra mobility makes it fun and allows you to kite close-ranged mobs.
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