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TomcioToJa

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  1. Yes I'm making enough to pay 300 000 credits. But it's still a lot and it's a waste really due to a bug.
  2. If I do than I cannot replace my goods and might just as well stop my online vitual shop.
  3. Oh! I like the screenshot idea. Perhaps that would work. But some things have to be made sure of before screenshot solution. Are items on the broker always sorted the same way? I haven't tested it yet but it seems to me quite random actually. Some items might be at the end of the list and when something sells the same item might be at the beginning. It's definitely not sorted according to the remaining time and you can only sort them one page at the time not the entire stock. I need to do some experiments I suppose.
  4. Another patch day and another 300 000credits down the drain. Second time this week :o/
  5. Yeah. Lets just everybody perhaps try to submit a bug report about this bug please. I just did it today. When enough people do that perhaps Bioware will increase the priority of this bug fix. I noticed they stealth fixed one small issue with auction house/crafting in last patch actually. It was that when you bought small amounts of some crafting material from auction house and when you took it from email it would create a separate stack in your inventory. So if you bought 5 stacks of 2 metal it created 5 stacks in in your inventory but in last patch or last week perhaps they made it so that all these small stacks accumulate in 1 big stack.
  6. LOL. And what do you know about me personally really? Trust me I'm not one of those living in his mommy basements. I'm doing very well in real life. Thankyouverymuch.
  7. you can put 50 items for sale on each toon on each market. there are 2 markets available. 1 in imperial or republic fleet and 1 in nar shaada neutral hutt planet. it means that each toon can place 100 items for sale and there is maximum 8 toons you can have on each server. it means that at the very maximum you can have 800 items for sale.
  8. No. I didn't play must Eve Online because I was put off by PVP. I only like PVE and stopped playing EVE after 3 weeks or so. I did do LOTS of crafting in Everquest 2 though. I got thousands upon thousands of items for sale there even now on Freeport server.
  9. I'm sure I will have 400 sometime soon but today i had a setback of 300 000 credits with the patch which will make the time of 400 listing come later. a lot of credits have to be invested to list another 100 items. or even another 500 items if i put yet 400 in nar shaada auction house. 800 total lol
  10. Yes exactly thats what I did and the 300 or so items that I sell are selected in a process in which I found which items sell and which don't out of 3000 items that's why it makes it all more important to know the name of the item sold. BTW I submited a bug report. Perhaps if more people submit bug reports about this annoying bug that there is no sold items name after each patch than perhaps Biowere will fix it sooner.
  11. Spreadsheet would work if you intentionally put items at slightly different prices so that for example one item is 8123credit second item is 8124 credits and when you receive a mail that an item was sold you can figure out what item it was from the price you receive. I'm not going to do a spreadsheet though. It wouldnt be necessary if there was no bug like this. I rather lose that 300 000credits. To the people who don't uderstand what the problem is why you need to know what was sold its important because if you don't know what was sold you cannot replace it. I got hundreds of recepies in my book. 90% of them are for items that nobody needs and buys. I need to replace exactly the same items that were sold not any items random from my book. To people who are pointing out that I wrote I'm hardcore but go that I'm not so hardcore because I don't do spreadsheets I can only agree with them. Yes I'm not hardcore enough to do spreadsheets. I'm just a crafter that sells a lot of stuff than and don't like that auction house bug.
  12. Thank you everybody for trying to figure out the work out for this bug until bioware fixes it. Out of what I read in these posts I still like my solution of canceling all items and losing 300 000 credits the most. It's probably least time consuming. It is a lot of cash but I don't see myself doing spreadsheets etc until at least the stock of my items gets more permanent. Some tradeskills I only reached high levels recently and I'm still trying to figure out demand on what items is highest. 300 000 is a lot but I probably make a bit more profit each day. Its a day or 2/3 of a day loss for me. (I don't have much cash cos I reinvest all I earn anyways.) Hopefully Bioware will fix it soon. Also someone pointed out that black market sales are not listed as black market sales in the email you receive and its impossible to figure out what you sold on regular market and what in Nar Shadaa. Yeah I agree with it that it should be looked into by Bioware too. BTW I love the game and crew skills.
  13. Yeah well... spread sheets etc. Obviously you can micromanage it this way. But come on. I'm a hardcore crafter but not THAT hardcore. It's a computer game not spread sheet work lol.
  14. Waiting for 1 hour doesn't help. 1 hour later you just get cash but it still doesn't say what item was sold. Occasionally I could figure out what was sold by figuring the price that I received but that's about it. Normally when something sells you first get an email like this: Aptitude Armoring 19 was sold and you will receive 10 000 credits in 1 hour. 1 hour later you get 10 000 plus deposit. After a patch the same mail says: An item was sold and you will receive 10 000 credits in 1 hour 1 hour later you get 10 000 plus deposit.
  15. I'm a big time crafter. I have all crafting profesions on all toons. I usually have about 300 items for sale in any given moment. After each patch there is a GNT glitch that makes it so that when an item sells after a patch and you get a mail that an item was sold it doesn't state what was the name of item that got sold like it normally does. It's a huge problem for me because I got 300 items on sale and to figure out which item was sold I have to check all my recepies and compare it to my broker. It takes HOURS! I figured out a solution to this problem but it involves cancelling all listed items after each patch and resubmitting them back to the auction house but guess what. When I cancel the auctions I lose the commision and deposit. After todays patch I lost 300 000 credits due to this. Does anybody know some other work around this problem? How to find out what was sold after a game patch? Or please Bioware fix/patch the auction house itself.
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