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lostparadigm

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  • Location
    Pacific Northwest
  • Interests
    Gaming, comics, music, writing.
  • Occupation
    Veteran of the Cola Wars
  1. Interesting. How about something like this, then? http://www.torhead.com/skill-calc#701MffMdhoRzZZhrrkMo.1 I was kinda bummed to have to drop a point from Feelin' Woozy but if Psych Meds is as important as you say, I suppose it's worth it. Or, if Feelin' Woozy isn't as useful as I'm hoping it would be, perhaps this would be better: http://www.torhead.com/skill-calc#701MffMdhoRzZhZhrbkM.1 Like I said, I'm only lvl 29 so far, so I'm not sure which of the later skills are more effective, which is why it's great to have some input.
  2. I'm creating this thread to share ideas about this particular build for the scoundrel. I know there is some controversy over the effectiveness of the Dirty Fighting tree, but I have always found HoT/DoT builds to be incredibly fun to play and I'm curious to hear other players' opinions, experiences and builds for this type of scoundrel. So far I'm level 29 and this is my build: http://www.torhead.com/skill-calc#701MfMZZhrbk.1 I started in the DF tree because I have found Shrap Bomb to be incredibly useful while soloing PVE content. Here is the build I am going for: http://www.torhead.com/skill-calc#701MfcbdG0RzZZhrrkMb.1 Since I don't know how well some of the later abilities work, I'd appreciate any input on my build, as well as any advice anyone has for leveling.
  3. My problem isn't necessarily that it was rescheduled, but more just with the specific times they are bringing the servers down. If they are really shutting down during the times that population is the lowest, I'll bite the bullet and accept it. However, it would be nice if they continued to check these statistics, since from what I've heard, at the moment they seem to be based upon numbers from the beta, which I have trouble believing are still accurate. Also, just a suggestion, and I don't know enough about these things to know how well it would work, but would it be possible for them to stagger server down times, based on their location? It seems that the majority of people having problems with them are either in the PST or some other timezone outside of the US. Perhaps the servers that are West Coast/European could come down later? Like I said, I don't know how plausible that is, but it seems like it would help make more happy customers.
  4. I agree. I'm having trouble believing that the maintenance times are actually based on accurate statistics, since the times have been set since launch. Most MMOs I've played have begun their maintenance around 2-3am PST, and they seem to have a rather healthy population right up until those times. I realize that no matter what times are decided, someone is going to be put out but it would be nice to know they are doing what they can to minimize that number as much as possible.
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