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provoke

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  1. I can confirm that this is the case as well
  2. If the boss does not reset after everyone that is outside a prison dies there is a chance that once people who are in prisons get out the boss will put them back in thus prolonging the wiping process. This one seems to be caused by people releasing before the boss has reset / died. Might be an urban myth but it played true for us when we tested it.
  3. absolutely, It wasnt intended as an L2P thing. Just makes it considerably eaiser
  4. False Emperor has a couple still, on the final fight for instance: The Boss will often be in a different position to where he looks visually, IE he looks like he is standing next to the healer but he is really next to the tank. Players can get knocked into various parts of the ship so they can move for about 30 secs. These can all be avoided through positioning etc. However, they are still bugs. And thats not counting the Jindo Krey bugs mentioned above (which I havent seen personally). Also we have had it so that up to two people in the party dont see the ship at all. Most of the bugs in HM FPs have workarounds either in composition, positioning, movement etc. Personally, its the composition type that I would like to see have a higher priority
  5. This is the way to do it, people may get stunned but they shouldn't die
  6. AOE damage pulls HK out of stealth in False Emp. Makes it considerably easier
  7. sorry missed this post before I posted. I am not sure how this is working for you. However, healing in the center of the action (my guild mates) never more than 10m from the kill I will routinely get 4-8 kills while they get 40+. Perhaps sage heals arent bugged in the same way or maybe you are doing some damage or debuffs directly.
  8. Kill count is bugged for healers you have to do damage to an opponent to get credit for it. Healing the person who kills them is not sufficient. Just a bug
  9. I agree completely that the medals are way out of whack for healers. as an fyi though if you are bio chem the rataka medpac will give you the 5k heal medal everytime. I spend a good portion of my time hunting one on one kills just to get the medal count up. Also, the MVP vote system is terrible. It so inconsistent. I did a 500k game and got none and then I do a scrubby 250k and got 4. Finally don't count on expertise to get the job done it is clearly bugged in Warzones, I have 10% and always crit above 5k at the vendor but havent crit 5K in a warzone in 3 days. We just have to have a little patience they will work this stuff out in time. Its been alot better than other releases I have been a part of and I am sure they will sort it in time. Good job getting out there and healing though
  10. I have the same issue except it only occurs with players that are higher than me in the list on raid frames. Anyone lower than me seems to update fine. Can you move players around as group lead?
  11. I am sure they will soon, I am sure that all the issues I am having will be resolved in time. Will be nice to not have to go hunt a lowbie once a war zone just to get commendations. I feel guilty ignoring the objectives for selfish reasons. But hey I am imperial after all.
  12. I am a level 50 op medic, and lvl 40 valor. I am not super experienced with this game yet as I only played three of the beta weekends. I agree with you that the raid frames are terrible as is the targetting. I am not having as much trouble being focused or soloing as it seems you are but that is going to be situational. I think there are some serious problems with pvp healing though. 1.) The medals, *** 75k, 300k, and 2.5k single (my tank can get that with a pot) 2.) The kill count. Something is seriously bugged here. I have gone through games with 0 deaths and only 4 kills where as my group has 45-50. This seriously effects the amount of commendations and valour I get. I can get more from losing as a concealment than healing a win as medic. Unless I am throwing grenades out to tag players to make sure they register. 3.) Group queueing. I just cant believe this made it into live in the current state. 4.) No Target of Target. Why have a key bind but no unit frames? 5.) Most important of all, the raid frames are almost always bugged for me. Anyone above me in terms of order in the frames doesnt have their health bars updated. This makes it very hard to be responsive to the things going on around you. Overall, I love this game and I think it has real potential. It would be really nice though if we could get a couple of these looked at.
  13. The tokens come from the bags you can buy / get as quest rewards.
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