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Hesmah

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  1. Here's some more things that are unequal (I'm not one for conspiracy theories, and I hadn't thought about it before, but it's kinda weird all these things are in advantage to the Imperial side): Bounty Hunters have a heat bar of 100 units. Trooper has an ammo bar of 12. For every equivelant ability that troopers use 1 ammo for, a bounty hunter uses 8 units of heat. So with simple math we can count that 1 ammo equals 8 heat, but 12x8 is 96, meaning that Trooper actually has 4% smaller class resource cap than a bounty hunter with the maximum of 100 heat. Bounty hunter also vents 5 heat per second at maximum regen speed. A trooper reloads 0,6 ammo cells per second at maximum regen speed. 0,6 x 8 is 4,8. So a trooper gains their resource 4% slower aswell. This means a BH always has a 4% advantage over the trooper for all class resource usage and regen. Another one: IA Explosive Probe is instant. The enemy gets the debuff right away. Smuggler equivelant is a thrown grenade that takes about a second to reach the enemy. This is even worse than in case of Project. The enemy doesnt have the debuff while smuggler's granade is in the air, meaning it cant explode for roughly a second after cast. IA's probe can explode instantly after it's used. An IA can also cast a snipe and hit the probe instantly as snipe finishes, making the probe explode right away. This gives them a huge burst advantage compared to a smuggler.
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