Here's from the OP: "I hit 50, took my time doing it and now I am sitting at the end game. Alot of people are not 50 yet in my guild so experiencing raiding is going to have to wait about a month.
The dalies are okay but not enough to keep you busy.
I am not re rolling a new character."
Then he talks about bugs taking away from general enjoyment of the game.
Like I said in my previous post, the focus of his complaint is lack of SINGLE player activities...in an MMO. He wants to raid and recognizes they exist. It's not that he's done them all, he's just outpaced everyone he would do them with.
If anyone has ever played an MMO at launch, they know that while rushing can serve its purpose and even be fun, it's lonely at the top in new MMOs for about the first month as the majority of players don't cruise through the game.
I'm guessing he didn't actually rush but did the same thing I did: took advantage of early access. I hit 50 about 3-4 days after actual launch. I put in a lot of hours in early access, but I didn't feel like I rushed through the game; I just had a 7 day headstart. I've spent the time since finishing up my class quest, doing dailies, pvping, and yes, rolling an alt. For me at least, the story was the selling point of the game (and the main focus of all the advertising efforts).
As for complaining about similar quests, there's always the other faction to try where overlap is almost non-existent. I don't think people should be forced to alt, but at the same time I think it's stupid to complain about lack of things to do when you, and not the game, limit one of its biggest features (story).
edit: grammar n' such