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loganninefingers

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  1. Wow you really sound like an elitiest *** who thinks only he knows what it takes to play a relatively simple rotation. You're being a jerk without really offering any input other than "I bet you need to lrn3playnoob". On a target dummy either rotation is stupidly simply to keep up, so being "better at a build" doesn't really come into play. On boss fights it doesn't matter how good you are, rotations that require more standing still will typically lose out to rotations that are instant/dot based, all else being equal. You're an emo sarcastic *** with the social skills of a 12 yr old going through pre-puberty tantrums, keep your sarcasm to yourself and feel free to add to the helpful discussion the rest of us are having here, minus your obviously mistaken superior attitude.
  2. An Update on my post, I tried hybrid yesterday, went to KP and on Bonecrusher did 1350 dps on average (we did both normal and hard mode on this boss and DPS didnt really change much). Looks like hybrid is significantly better than lightning, which makes sense since movement doesn't affect it as much. On the test dummys, with no class buffs other than the SI one, and no debuffs on the boss as I was the only one hitting it, I was at 1250 using hybrid, and 1150 using lightning. Hybrid wins out again with a 100 dps difference.
  3. See my post above on "Log Analyzer" Mox : http://memoriesofxendor.com/parser/desktop/ I like it as it's real time, and has a pop-out I overlay on top of my game to see my DPS
  4. Actually I've seen the QQ about this on other sites, and I don't see a big problem. For target dummy this looks fine for two reasons: 1. There's a bug where dummys don't parry or dodge. This should decrease the DPS when this issue fixed. 2. Way more important than the point above, is how DPS changes in operations scenarios for melee vs ranged. Ranged has a huge advantage - fewer boss actions to run away from resulting in reduced dps time as well as easier to stay alive. Boss repositioning doesn't require movement for ranged etc. TL;DR:If these were the numbers in a raiding environment then yes I'd see a problem. On the dummy it looks fine.
  5. Last night my guild ran a few attempts on EC. I was pulling around 1100 dps with a pure lightning build. In the interest of getting both an idea of where dps should be for each spec, and which spec seems to pull ahead, could you please post your noted DPS in the following format: Spec: Lightning (3/31/7) DPS: 1100 Other helpful info: Noted on: (Operation/Warzone/Training Dummy): EC on Zorn and Toth Gear: 80% Rakata Log Analyzer: MOX
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