I just wanted to add my two cents in response to this post now that I actually have been playing the game for myself. You can't accurately gauge if people like Warzones/Open World pvp based simply on the fact that it is super easy and rewarding to participate in a warzone so of course that is what people are going to do more of. As it is right now the game is designed in a way that discourages world pvp from happening due to world design. Furthermore, even if you go out of your way to engage in it, you get absolutely nothing for doing it, so again its obvious which activity is going to be more popular. That does not mean people do not want to do world pvp, until world pvp is properly fleshed out like the warzone system you simply can't know. I would think that the popularity of pvp servers would say something to you guys about the popularity of the idea of world pvp to at least give it a chance. I mean you even made it possible to level and get credits through warzones, why can't we also get the same from world pvp kills?
Also to the guy on page 1 who said they should make warzone commendations transfer 1:1 to mercenary commendations, no no no no. That is the worst thing you can do. They need to make mercenary commendations ONLY obtainable through actually doing world pvp. Make 1 drop for every kill you get in the open world or something. I honestly believe this is a very easy fix. Every time I kill some guy in the open world I should be getting several things. Exp appropriate to my level. Credits appropriate to my level. Valor. A mercenary commendation. A tracking of how many hks I have in total. If you are afraid of encouraging camping simply add diminishing returns with a timer of some sort, you can only get rewards for killing LuKeSkYwAlKeR95716 the first time on the hour or somesuch.