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genxsync

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  1. 6 months past that, and still holds true: maybe there's a drop-rate type mechanic on the "strong" (silver) difficulty mobs, but the FIRST Hutt Drill Security Droid, an elite (gold) mob dropped it.
  2. THIS. Sorry if this was covered elsewhere in the thread, but tis exactly what I wanted to say. This requirement may have been stated elsewhere, but I feel the actions required to "complete" this season were significantly different from last season, and should have been more clearly stated. Last time, basically all you had to do to get everything was reach level 100, which as a sub, I did with plenty of time to spare. I eventually noticed I still had to buy the last mount and customizations with GS tokens (lame, but I had them to spare): It wasn't until after I realized I was still one short that I realized about the rep requirement/achievement. I had PLENTY or syndicate plans, but not enough time: at full legendary now, but finished at 67535/70000. Holding on to syndicate plans/tokens seemed like a great way to earn conquest points for alts, so I wasn't in a rush to max the rep: Had I known I needed to, it wouldn't have been no problem
  3. Err, sorry for the necro, but I'm confused... Is this still a thing: starship upgrades in the collections menu? Or _any_ collections items in the menu that you couldn't somehow reclaim? Coming back to the game after a 7-year hiatus, so I don't remember what the collections interface looked like before now. Did some collections items actually work this way, but get removed? I would totally understand that happening, as, compared to the functionality and convenience of the current system, such item behavior seems dumb. Just asking, as I'm coming back to do the IMP side of the space missions achievements and not looking to waste resources needlessly, but am also legitimately confused.
  4. Small stakes stuff, but it really irks me to not know why: I have rows of green gear in my legacy cargo bay and across my alts that I wasn't sure I would need, or was worth selling. I recently decided to give up and break them down for mats, but none of my crafters could do over half of them: finally noticed that when you drag one of the items into the deconstruct box, there is a system message that says "That item cannot be deconstructed". Items range from Molytex and Turadium heavy armors to Fiber mesh Medium and Zeyd-cloth light armors, all "green" quality. Again, having to vendor them is no tragedy, but I just want to _understand_ whatever it is I'm missing.
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