I have to agree with a number of the posts in this thread. Firstly the smash issue... My latency is fine although my fps isn't great at the moment with the performance issues (but thats an issue for another day), I will be chasing someone, still within melee range, use smash and like the previous posters, will fail to hit the target, which is rather annoying.
I also find that there is a huge delay on actually casting our moves. I will click a move and it will fail to cast/activate and it will sometimes quite literally take me several clicks to get it to work, now I know other classes have complained about this, but the other classes don't have such crap dps, so this is something which needs to be addressed soon.
Also one of the main problems we have being a full melee class is obviously we have to get stuck in to mix, which quite often means charging an enemy who has 3+ allies around him making us public enemy number one, which wouldn't necessarily be a bad thing if we had better survivability, but we don't and usually ends with one dead juggernaut after 5 or so seconds.
The thing to remember at this point guys is the game has only been out for a month... just 1, a little longer if you count the early game access, so to be honest I would like to take the time to say good job bioware, the game is pretty dam good despite the obvious fixes but I'm confident they will get round to these soon. I have fully enjoyed most parts of the game... bar the pvp but thats because I die too much. Fingers crossed they make some improvements to what could and should be a very good and feared class. Just be patient with them guys ^^