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DaveMallonee

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Everything posted by DaveMallonee

  1. We need an armor set for Mandalore the Lesser, the predecessor of the current Mandalore. You know, this guy: http://starwars.wikia.com/wiki/Mandalore_the_Lesser It would be good for a number of reasons; (1) it would be another Mandalorian suit of armor which are always popular and drive sales of cartel packs, (2) it would be cool for multiple classes as the gladiator/warrior vibe it has going would make it equally fitting for troopers, hunters, and more militant force users, (3) it would give us a Mandalorian take on the ventilated/ exposed armor sets that are always being included in cartel packs Plus I want one to use with my next bounty hunter.
  2. How do we not have Darth Jadus armor on the CM? I know there are similar pieces floating around in different sets but that just means it should be easier to do, right?
  3. This would be an awesome orange glove on the cartel market. Bao-Dur's repulsor powered cyborg arm. http://starwars.wikia.com/wiki/Bao-Dur?file=Baodurconcept.PNG
  4. I think an Imperial Guard armor set would also sell well. Probably in the Top 5. Something with a similar look to the armor Kir Kanos wears in Crimson Empire; just not a dress like the Imperial Guards in the game wear.
  5. I don't care how it is implemented, a second gun needs to be added to the game so my gunslinger can have matching pistols. I hate using two different guns. If it's on the cartel shop I'll buy it, if it's added as a Heroic quest reward (like TORHead claims) I'll complete it, if it's an endgame schematic for armstech I'll craft it. Whatever, this game needs this gun twice.
  6. I wouldn't describe what Thrawn did as creating overly complex plans; it was more a case of orchestrating a series of events wherein everyone behaved in patterns he had already predicted and therefore had prepared a response for; and in cases where he did not have a response he was able to adapt on the fly and generally overcome others deviations from his expectations. His character was based on Irwin Rommel and Sherlock Holmes so between the two of them he has pretty strong reasons for being portrayed as smart enough to appear omniscient. Until his Noghri bodyguard stabbed him in the back. But as he said "It was so artfully done."
  7. SWTOR needs Green Jedi robes as a random drop, a synthweaving schematic, or a Cartel Market item. My head canon for the Hero of Tython is that he's a Corellian so green robes are a must
  8. I don;'t raid. I do super casual flashpoint runs with my buddies from college that I used to tabletop SW with back in the day and then solo the PVE content. I don't exploit the GTN to make money and only focus on my crew skills when I get to chapter 3 and I can power level them while playing. I run multiple alts and alternate between them so despite having 12 characters and having played consistently since beta I only have two level 50 characters. Suffice it to say that the way I play means that I am almost never swimming in credits to begin with. But this repair expense issue has crippled me and forced me to reconsider even continuing to play this game. I hit 50 with my second character today and he went from having over 150,00 credits to less than 200 over the course of closing out the last two areas on Corellia and finishing up the final bounty hunter class quests. It was insane. And decidedly NOT. FUN. Surely Bioware cannot be planning on keeping things this way.....
  9. Just finished the BH story today and wanted to give my two cents. I felt like it did a really good job of capturing the feel of what my 9 year old self imagined a Boba Fett story would be like when I played with the mail order action figure as a kid. I went generally light side on my choices, played my BH as my idea of an honorable Mandalorian hunter, and thoroughly enjoyed it.
  10. They also need to add the two lightsaber crystals you can purchase on Yavin in KOTOR, the Heart of the Guardian and Mantle of the Force. They could be unique color combinations, like Orange White for HotG and Cyan Silver for MotF. A Krayt Dragon Pearl would also be cool as well as the Sword of Ajunta Pall for dark side characters From the Tales of the Jedi comics I would love to see a yellow green bladed lightsaber identified as Ulic Qel-Droma's blade as well as Freedon Nadd's blaster and short lightsaber from KOTR 2
  11. This needs to happen. An adaptive armor set based on Imperial Guard armor needs to included in a future cartel pack or offered as a stand alone set in the market. I'd also like a variant Imperial Guard "field armor" similar to what Kir Kanos wore in the Crimson Empire comics for my Imperial Agent to wear.
  12. The old Marvel comics are still in print... in trade paperbacks published by Dark Horse through their license with Lucasfilm. Look at the product details on the Amazon page linked in one of the previous posts.
  13. HK-51. Can't wait for that. In general terms I would like force using companions for all the non force using classes, Havoc squad should have a Jedi and I would love for the IA to have a pet Sith. But the ultimate companion should be a universal companion: Revan. He could fill the Obi Wan/ Qui Gon role
  14. First : I can't believe this thread is still going on. I skimmed through the comments since my last post and it was like watching reruns. Of Sportscenter. Second: You keep saying that Bioware broke traditional lore by not imposing color restrictions. Prove it. Because I can cite multiple examples from various levels of canon that prove that there are no color restrictions in lore. None. Zero. Third: You never did answer my question about how to address the discrepancy between KOTOR and SWTOR when it comes to Sentinels, Consulars, and Guardians. Or what color Sages and Shadows should get. But at least you dropped the true Star Wars fan bit.
  15. They could build a whole expansion around this concept alone. Two intermingled planetary quest lines with additional content for companions (not just Bowdaar and Quyzen, I'm sure some of the other companions could also have plausible issues in the area drawn from their back stories, maybe Doc or one of the other healer companions wants to research Trandoshan regeneration or Torian is invited to join a Mandalorian Wookie pelt hunt) and classes (like maybe the Sith Inquisitor finds another use for the Trandoshan Relic he recovered on Drummond Kaas) with two new racial classes, Wookie Scout and Trandoshan Hunter, which detail from the race's perspective how they come into the war and why they choose their respective sides. Maybe we could even get an in universe explanation for why Wookies are almost never Force Sensitive through their story. The classes themselves could combine ranged and melee skills with the advanced classes focusing on one or the other. Imagine a Wookie bezerker dual wielding ryyk blades and tearing into a Sith Juggernaut while his companion, a human Jedi Padawan saddled with the weight of carrying on the Qel Droma name, crosses sabers with Jaesa Willsaam. Or a Trandoshan hunt-master mowing down Republic invaders with a combination of his concussion rifle, claws, and traditional sword. Yeah, that would be an awesome second expansion.
  16. I think the best compromise between the current state of the game and the desire to play more exotic races like Wookies or Transdoshans would be to eventually implement specific racial class stories for those races in a future expansion. While it is technically true that Chewbacca is a Wookie smuggler it is also most accurate to describe him as Han Solo's companion- their relationship has always seemed like one of the direct inspirations for the whole companion concept to me. And one thing to remember is that while watching the original trilogy might give you the impression that Chewie was just another smuggler making his way across the universe there's a reason we did not see any other wookies in the OT and we only saw wookies once in the PT and that was when we their homeworld, from what lore I have read they don't generally see a lot of benefit to leaving their jungle planet unless they ow a life debt or someone enslaves them. So while it would be awesome to play as a Wookie Sith Marauder even w/o George's edict of no more force sensitive wookies (which I think is the reason Hanharr in KOTOR 2 was not force sensitive and trainable) it would still have to be a story about a Wookie Sith Marauder, not the current Sith Marauder storyline played as a wookie. Being a Wookie really would change everything else in the story. Just imagine how much different Empire would be if Han was a wookie. Or if Luke was. Or how different the prequels would be if Qui Gon, Obi Wan, Jango, Maul, Dooku, or Anakin were. It might matter a little less with some of them (I think Qui Gon or Dooku could be a wookie and it would only change the story for the better because I disagree with the idea that wookie jedi are not awesome) but if any one of those characters were a wookie it would profoundly change the story to the point. another example is in the development of force unleashed. One of the original concepts they developed was a game centered around a wookie rebel agent based on the theory that the wookie strength and rage would provide them options for super heroic fighting abilities the player could unlock during the game. the development of this concept is documented in the book about the making of the first game. Eventually it was abandoned, primarily due to feedback from George Lucas that a wookie protagonist was problematic because there was such a disconnect between the human player and the wookie character he was playing and how well the player could project himself into the character and experience the story from their perspective. Sound familiar? All that aside if Bioware announced tomorrow or any day after it that a future expansion would feature Kashyyk as an endgame battleground in the war between the Republic and Empire with a full planet quest for each class to participate in as they work towards hitting the new level cap I would be ecstatic. And if it also included a Wookie racial class who would treat Kashyyk as their starting area and then go out in the universe to align with the faction of their choice through the options in their story I would be almost as excited to play that story as I am to play the other 8 they already gave me. Because practical considerations aside I played a Wookie once in the tabletop D6 Star Wars RPG when I was in college and the possibility of playing something even close to that in this format would be very cool. Very very cool. Races that are more or less different colored humans. like the Chiss we already have and Zeltrons or Nagai or whatever should be easy. I was actually suprised that I couldn't just play a human and manipulate their skin tone enough to make them look like a Zeltron. It's just different shades of magenta and red. Hopefully that sort of thing can be done in a content update. Stuff that's inbetween like Cathar and Togruta or Nautolians are probably in the pipe for a future expansion. I'll just keep dreaming on that Wookie racial class thing....
  17. Actually I've always thought that Revan should be a universal companion for ALL classes in a future expansion focused on the final defeat of the Sith Emperor; someone who would join the PC for the purpose of that expansion's storyline; kind of like if Tirion Fordring teamed with the PC at the start of Wrath of the Lich King in WOW to help take down Arthas. It would give Bioware a chance to tie up all of Revan's loose ends from both KOTOR games and SWTOR and give his character an ending his fans would truly celebrate. Of course the anti-Revan fanboys will hate this idea...
  18. Mace used purple. Purple is sam jackson's favorite color and he specifically asked george to make his purple. it might look magenta, the magenta in swtor might look like windu's saber more than the purple in swtor does but mace windu uses purple, according to george lucas.
  19. I didn't say it didn't apply in any way I said that it did not correlate properly because shadows and sages did not exist in KOTOR and Consular was just another kind of Knight. Also in KOTOR you weren't restricted to a color by your class, that color was just the default saber you started with, my Revan Guardian had an orange and a teal(I think) saber by the end of the game. He also dual wielded but was not a sentinel. If you didn't understand that I hope I clarified it for you. What you should say is that you believe restrictions should be made. And the movies don;t have rules in continuity about colors. At no time in any of the films do they state that the colors are restricted for any reason, the closest they come is in the EU novel about Mace Windu the author addresses WHY Mace has purple but that shouldn't matter to you since it is EU. SWTOR is a different experience than the OT, the PT, or KOTOR 1&2. WHen they say it is KOTOR 3, 4, 5, 6 whatever what they mean is that it is a series of single player games (8 actually) with an MMO built on top of it so everyone can play it together. Colors for saber's and blasters are really a personal choice. You can restrict yourself if you want but don't think that means that either of us is right or that you get to tell me that I am wrong.
  20. While I would like to go through your post point by point and explain all the ways that I feel you are wrong it isn't important enough to me to invest the time it would take to do that properly. But as a 35 year old Star Wars fan who remembers Empire as the first movie I ever saw in a theater, who also had all the toys as well as the Marvel Comics and rediscovered a love of Star Wars as a teenager when Timothy Zahn wrote Heir to the Empire I take personal offense at you defining a true Star Wars fan in a way that excludes me and anyone else who has enjoyed portions of the Expanded Universe. By the way, the Guardian Blue, Consular Green, Sentinel yellow thing originated with the first KOTOR as a way to distinguish between 3 different types of Jedi Knights, was only ever really explored (that I know of) in the tabletop RPG material related to that era, and is at least as weak and shallow an argument for why certain people should have certain colors as any "goofy Star Wars" novel written by some "crazy author who wanted to break all the rules." Furthermore the delineation between the three types of Jedi Knight using the three colors you associate with them from KOTOR does not carry over to SWTOR very well and is therefore much less simple then you seem to realize. Instead of three types of Jedi Knight we have 2 kinds of Jedi which are then divided between two specializations. Consulars aren't Jedi Knights anymore, they are a separate and equal type of jedi complete with their own two specializations. Shouldn't we therefore have 4 colors instead of three, one for each advanced class? Because if Sentinels carry yellow and guardians carry blue why should Sages and Shadows both carry green? And if one gets green and the other gets some other color is the one with green more of a Consular because of it? Or maybe one color for each class and just force the Sentinels to give up yellow and carry blue like the Guardians? Fans of KOTOR who play SWTOR and have yellow lightsabers might not enjoy that but it shouldn't matter because by your definition they aren't true Star wars fans, right? The truth is that because George Lucas designed (retconned actually) Star Wars to have different layers of official canon we as fans are empowered to choose our own interpretation of Star Wars based on which stories we like and enjoy. The lore is like a pool that different people choose to swim in at different depths. Just because we choose to swim at different depths doesn't mean either of us is or is not a true Star Wars fan. We already demonstrated that we were that by choosing to swim in the pool at all. That being the case I believe that if we all like swimming in the same pool of Star Wars lore we should at least respect the different depths that other people swim at. You don't have to like or agree with the existence of my orange bladed dark side Sentinel, you can even tell me why you feel the way you do, but the fact that I disagree with you should have no correlation with whether or not either of us is a True Star Wars fan. A true Star Wars fan, IMHO, is simply someone who enjoys the universe because it connects with them in some personal way. And anyone playing SWTOR or posting in the message boards dedicated to it probably meets that criteria.
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