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conezero

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Everything posted by conezero

  1. Congrats if that's true it was a tightly tuned fight. However after browsing through your website, the only screenshot referencing hard mode BT is the lockout screenshot which does not indicate 16 man. There are no loot screenshots, kill screenshots, or a kill video. Not saying you guys are lying, but I would recommend documenting it properly in the future.
  2. If that's true then grats, but I do not see it on their website. Grats though to NA if they did 16man nightmare Bonethrasher Hedarr Soongh represent
  3. http://www.nightmares-asylum.com/ They did it on 8 man. Health bugging after the boss is downed is a known bug, and thus, we have posted the loot screenshots on our website. Check them out. Do some fact checking bro.
  4. Glad to get him down before the nerf. Tightly tuned fight. Looking forward to 1.1. http://img404.imageshack.us/img404/652/bt1d.png http://www.nerfdialogue.net
  5. Visit Ntk of Nerf Dialogue's youtube channel he's posted most of our boss strategy videos http://www.youtube.com/user/AnatakDivine Hope they help. Good luck in your raids.
  6. We use 3 people DPS specced with taunts to handle the balls, and they turn onto the boss each burn phase (Ntk didn't explain it correctly in the video). Edit: Those 3 people sit in their own channel in mumble with a dedicated healer to keep chatter to a minimum amongst the majority of the raid and so that they can coordinate balls amongst themselves.
  7. I completely agree, and Nerf Dialogue will no longer be responding to Artacks because we believe nothing productive occurs from doing so. We want to do our best to promote cooperation and understanding among the community, and our goals as a guild are to progress and contribute to the community in a positive manner. On behalf of the guild, I apologize for exchanges such as the aforementioned one, and Nerf Dialogue as a guild will be taking precautions so they do not occur in the future. Nerf Dialogue wishes you luck with your guild and your future raids.
  8. It's cool man miscommunications happen. We appreciate your honesty and wish you guys luck in downing it. It's one of the more challenging fights in the game. We are still working on him. Edit: Btw grats on your Soa 16m HM kill
  9. Grats Wrath, one of the more satisfying kills in the game right now
  10. Grats man didn't know you guys downed it. Big props that's one of the harder fights
  11. Not many guilds have downed Soa hard mode on 16 man. I am not sure about 8 man hard mode (I have not been following those kills).
  12. Ya sorry I was only talking about EV. 16 man nightmare Bonethrasher is still up for grabs, and now that I think about, I haven't seen anything about 16 man hardmode Bonethrasher being downed (correct me if im wrong).
  13. From hardest to easiest is: Nightmare Hard Normal We cleared Soa on 16 man hard mode which is the 2nd hardest mode (behind nightmare which is the hardest) From what I know atm, Soa has not been cleared on Nightmare mode yet. Every other boss has.
  14. You're missing a well thought out mechanic bro There's a way to stop him from despawning
  15. Melee DPS is definitely at a disadvantage to Ranged DPS in a lot of the end game fights. However, if you use your gap closers properly or your raid is set up properly Melee DPS works fine. That said, I feel Melee DPS is more challenging and more rewarding which is why I play it. (Lvl 50 Jedi Shadow)
  16. Killed Soa 16 man hard mode at 1:35am CST Check out the new website Glad we got him down. Good luck to all other guilds trying to get him before the nerf. http://www.nerfdialogue.net http://img28.imageshack.us/img28/7730/soalineup1.jpg
  17. Hardly rage and no excuses. You guys got the kill and deserve the praise. I think all of us are more disappointed at content being bugged (such as Anni Missiles doing 24k+ damage) and lacking polish than anything else. The fight is doable you just have to the resolve to smash your face into it until RNG comes out in your favor. Once again, Grats on your kill. Lets hope 1.1 is more polished. Edit: The bug ND is referring to is the Anni Droid missiles doing double damage. Thus why we reference playing the RNG game which involves whether or not your squishies get one shot by missiles http://www.darthhater.com/articles/swtor-news/19852-public-test-server-patch-notes-1-1-1-6-12
  18. According to the patch notes, you can also emote on your mount now. Wait... Edit: Responding to this OPW troll is getting old though. We apologize to Noxx for bringing him into your thread (he follows ND around like a kid looking for candy). Seriously though, Grats to Noxx on your kill. I envy your fortitude. Lets hope Bioware gets their act together in 1.1.
  19. I am curious what OPW has summed up about the Anni fight seeing as how you have not cleared it on Nightmare 16 man either. Hopefully this patch will actually fix some of the problems with end game atm and lets hope that the next wave of content will have better polish
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