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Lheim

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Everything posted by Lheim

  1. Look, can you honestly tell me that you didn't understand what the plan was 48 hours ago? And that you didn't evaluate early game access as a perk, before you didn't get in on the absolutely first wave?
  2. This is what it has been for the last couple of days. The people who misunderstood are probably outnumbered by the impatient people willing to lie about misunderstanding.
  3. Well, considering that roughly millions preordered.. and that like, this is therefore the largest mmo launch in history.. and that, like, the queues if everybody were let in all at once would be literally longer than the lifespan of the universe.. .. and that the people who are in yet are actually reporting fair smoothness, despite all this.. They're counting on the idea that the usage/login rates of most of their preorder people will have roughly normalized by the 20th. The whole point, see, is to avoid the 'helm's deep' effect.
  4. Kinda thought it might be .. swept off the main page in literally seconds. Er, second try?
  5. Thanks for the honesty. If more people could simply fess up that they're anxious to play and a bit peeved that they can't yet, instead of trying to rationalize and bully and literally lie about what they understood about what early access was.. the world would honestly be nicer today.
  6. I can't play yet and I'm giving it a 5/5 for the sheer sake of the hilarity of the freak out. People who've gotten in report zero issues. For the largest mmo launch to date, that's literally astounding. Staggered access works, apparently.
  7. I will bold, exclamation point, and acclaim this statement from the roof tops. What were you THINKING? the day before yesterday, when you knew what was going to happen, PRECISELY, and yet, you seemingly weren't p.o.'ed about it at all but considered it a bonus .. and today, TODAY, you're raising Cain!?!!
  8. I'd support a forum wipe. This is disgraceful. Everybody making these threads should be forum-banned - but that'd be a bad start for this MMO. I understand eagerness, I understand feeling like the wait is almost over. I don't understand the urge to villify Bioware when you're getting what you must have known you were getting, when you're getting what was clearly communicated to you that you were getting, and what was absolutely fine and considered a hugely attractive bonus not 28 hours ago. It's almost as if people think venting their frustration in the poorest fashion possible i.. wait, oh, right. This is the internet.
  9. 'Up to five days early access'. Now, it's up to 7. You didn't read what was on the tin. You're getting a potential bonus from what was listed, even, but you aren't getting what you expected. C'mon. Did you really expect to find a ferrari in that box of lucky charms, instead of a cheap plastic hotwheels car?
  10. I realize that this post is very likely to get bumped way down, just now, by the sheer waves of posts from people upset that they can't get into a game before it's even launched - but hope springs eternal. I know there are WoW vets out there. I don't want to create a wow-bashing session, but I'm just going to list a few of my frustrations with WoW, just in the sheer hope that Bioware has learnt something from that game - and will try to take a tweaked, different approach to the same issues. Feel free to add your own thoughts! 1. Current content matters; all else is obsolete. This is a big one for me. In WoW, the window dressing on the hamster wheel has become way too threadbare. I'm not saying that there should be content that only a few measely percentage points of the population get to see, but instantly obsoleting 'old' content by handing out better gear like candy isn't good either. What'd be wrong with having to work your way up through content, as you develop through skill and gear? 2. Grind, grind, grind. Valor points. Daily quests. Reputations. Nothing kills enjoyment more than forced repetition. Of course, some repetition is absolutely necessary, but I would adore if Bioware could be be sure to include content that a) isn't absolutely necessary to advance your character's gear level, and b) doesn't need to be run 307 times to garner any benefit. 3. The difficulty curve. WoW's is out of whack. Plain and simple, going from a god-mode leveling experience to a crushing heroic instance experience is disasterous. WoW has made some strides in creating different difficulty settings, lately, with their raiding game, and I won't diss that - except to say that they've created another layer of content (LFR) that people will, since it hands out upgrades, feel is absolutely necessary. Goes back to point #2; am I wrong to feel that simply getting to SEE and KILL the bad guy should be enough motivation for very-easy-mode? 4. The UI. Yes, I'll say it. Wow's default UI sucks. It wouldn't be such an issue if the gameplay didn't require monitoring so many timers and procs, but it does; and so addons become absolutely necessary. In my opinion, WoW's gone a bit proc-and-timer mad, and I hope SWTOR doesn't go so far in complicating gameplay. Yet, I know that UI features are very important. 5. Change with your player base.. .. but don't roll over. I know folks are going to criticize me for my points. Feel free to. But please don't get bogged down in that; list things you think and hope TOR can do better!
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