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DarthLexington

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Personal Information

  • Location
    In a galaxy far far away.
  • Interests
    Pwn'ing Jedi
  • Occupation
    Darkside Inc. CEO
  1. A once joyous and fantastic thing has finally come to a sad ruinous and inevitable end. I must cancel my subscription to SWTOR. This...game. This...'MMO' has become a mockery and shell of what an MMORPG is supposed to be. The game ceased being 'fun' a long time ago. I felt compelled to stay not out of my love for Star Wars or because of the time and money I had invested but because of all the wonderful people I had met and friendships that had bloomed. I love my guild and my guildies. The core of which are founding and legacy players. I myself started my journey 5 years ago with the deluxe (sec. key) version of SWTOR, believing in my whole of hearts that THIS mmo would be THE mmo. The One Ring of mmo's. The one to rule them all. And I kept that naive and blind faith through the years. Even after time-and-time again of ridiculous updates, pointless items and dismal content. I waited and waited on true end game content and QOL improvements. I received neither. Before I waste anymore of your time let me explain what an MMO is and why SWTOR is not a true MMO. ***An MMO (such as WoW or FFXIV) are supposed to immerse a player in a fantasy world rich in content and lore while allow a player to customize their looks, actions and playing styles within the scope of the game while all the while encouraging players to seek out assistance and relationships from their online community. *********Why SWTOR sucks and is not a true MMORPG********** #1 SWTOR's is a daycare for MMO infants. SWTOR devs have doubled-down of their agenda of babysitting players and allowing them to solo (quickly) nearly all the content in the game. All the while passing out XP like so much candy. The End-Game content is horrible. Lacking in depth or benefits. The vast majority of the current end-game content is recycled OP's that players like myself had long since grown tired of. Other than raiding; when you have reached your lvl cap there is nothing else worth your time to do. #2 Devs are content with spamming updates with mounts and pets. Together there are hundreds. No game needs that many mounts or worthless 'follow me around and do nothing' pets. When the mounts and pets trick seemed to hint at their inability to innovate and be creative they resorted to dumping a massive amount of companions on players. And assigning pointless, wasteful missions to allow them to do....more of nothing. #3 SWTOR is boring. I'd rather ask my wife how her day was rather than play this broken game. This game just drones on and on and on without anything changing. There are no random weather generators. There's no game realm clock. If its day time on a planet it will ALWAYS be day time on that planet. No rain...no snow, just blah. Randomly changing weather adds to the 'realistic feel' of a game. I makes you think, 'Well, here's something unforeseen thing happening that I have no control over.' Just like real life. In Final Fantasy XI Online the random weather not only added visual depth to the game but the weather could make or break your experience. If you fought a fire elemental Watersday, while it was raining, you could probably one-shot it with a high-tier water spell. If you fought that same fire elemental on Firesday, during a heatwave...that fire elemental would own you like a used vehicle. Better find a zone... #4 The planets and their mobs are painful stagnant. The patrol mobs pat the same area. The mobs spawn in the exact same place. There are no places where NM's spawn at random times. You can navigate an entire planet assured that you won't run into any mobs or boss mobs that will one-shot or give you an opportunity at some sweet loot. The game is as dry as the Sahara. All the mobs are for the most part at very similar level. (Again...boring designed this way) Other MMO's mix it up. Lvl 10 mobs roam the same areas as LVL 40. This keeps you on your toes and makes you reconsider weather or not you want to go AFK around those ground slugs while those high-lvl cactus-like mobs are hanging around over there. Come back from getting that pizza pocket and Mt. Dew and your toon is lying dead on the ground. No one to raise you either. Now, warp back dummy. #5 There's no real consequences for dying in SWTOR. Sure your gear breaks but by the time that matters, you're making so many credits it doesn't matter. Most MMO's make it a pain to die. Gear breaking in a way you must go to a specific location to fix it or even worse you lose XP for dying. Deleveling, especially when you may be wearing lvl specific gear would make you think twice about 'trying' to kill something that 'might' kill you . #6 The graphics aren't fantastic. Probably the least of my complains because the game looks good even on subpar PCs. And WoW looks like a 6 year old with MS Paint coded it. However WoW is infinitely better than SWTOR from an MMO standpoint. Lastly...SWTOR is simply a terrible experience of tedious routines and remote un-involvement. Tedious as in the dailies that give you nothing worth the time and effort considering you raid (and win) a piece of Op's gear once or twice a week. Un-involved because you send out comps to retrieve crafting mats. Most of which are completely worthless. Even the items that you craft from those materials suck and generally don't sell on the convoluted Galactic Trade Network. Farming mats is the tried, tested and true way to create an MMO time sink. This gives you at least THAT to do when there is nothing else to do. If you hate farming...well...you should. But that's the way it should be. How dare SWTOR devs create a game where a player has to put no effort himself into gaining the mats he needs to craft gear. C'mon game devs....fix this stupid game. You can't continue to bank your success on the fact that you are related to Star Wars, the most iconic and popular movie franchise of all time. You guys need to get off of your rear ends and put some heart and soul (And most of all CONTENT ) into your game. You've taken something that I once loved and brought it to ruin. And now, it's time I returned the favor. I'm taking my guild and all or sub/paid accounts and leaving. Sure 30 or 40 paid account vanishing over night might not bring down your reign of incompetence but we as a guild have decided our money would be best spent elsewhere on a more worthy MMO. Because we have final figured out our solidarity as a guild and as friends and as an online family was the only thing keeping us playing this garbage in the first place. Goodbye. *Swings lightsaber* *Cuts off both of the Devs legs and one arm* *Leaves them to burn*
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