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balane

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  1. You must have missed the part about tier loot not being dropped for ops groups while Master Looter is selected. Certainly, it will give you forever if there's no loot to distribute.
  2. From the moment the loot distributor clicks on the body does this give you more than 60 seconds to get the loot passed out? If so, how long do you get?
  3. So every method discussed basically gives you 60 seconds to get all the gear distributed correctly? There is no way to get more time or did I miss that? Has Bioware even mentioned fixing Master Looter? Bosses do not drop Tier gear for my Ops group at all when Master Looter is selected. There are occasionally times when it takes more than a few moments to decide who is getting what piece of gear.
  4. I can't remember, does FFA have a countdown timer? Do we have every single person in the raid turn off auto-loot? We just need a little time to determine who gets what.
  5. We've been using Need/Greed/Pass for the past several weeks since we found out that loot doesn't drop when Lootmaster is activated. We'd love to go back to Lootmaster as soon as we can but we also don't want to waste a boss kill just to test the bug. Is Lootmaster working properly in HM/NM Ops currently? Thank you.
  6. If it's a 100% guild run then the game should not be auto handing out loot. Period. Nobody should ever get a second pair of gloves when another person of the same class does not have tier gloves. I could write a few lines of code in a matter of moments on a 30 year old computer to fix that. Master Looter on Hardmodes works for some of you? It certainly doesn't for us. If we turn on Master Looter then no tier loot drops at all. So still, at least for us, there is no master looter available at any point in ops. The loot system is seriously, seriously messed up and the biggest reason you can give me a slash wave at the end of this billing cycle.
  7. It stuns me that BW expects a person to level a character from 1 to 50 in order to test their endgame. Perhaps the raids wouldn't be so buggy if that wasn't the case. Character copy or auto-lvl-50 toons with high end gear vendors available would fix a lot of this stuff. I wonder how many level fifty players there even are on the test server.
  8. Just watch, the time frame will be just before the next mass resub date.
  9. That's cool. Will the delay for the fix be long enough to slow down progression as much as you guys want? Possibly breaking master looter on hard mode might slow down things for the players some more. Oh wait, that's been done. How about changing boss fight mechanics with no mention in the patch notes? That could cause some mild intentional delays in progression. Er, darn, DID IT! You could try making crafted gear useless, did you think about that one? Oh yeah, you're two steps ahead of me. Well I can't help you slow down players any more than you have, looks to me like you have all your bases covered. Congrats on a well executed plan! I may have one quick tip. Stop listening to your marketing guys. In general these types are known world wide to be out-of-touch, clueless idiots.
  10. End game is just too buggy currently. Buggy Hard mode fights aren't even dropping any tier loot for my guild at all so there's just no reason to play right now. I enjoyed the game up until the end but I just canceled my subscription. If they get it fixed I may consider coming back but not giving us any feedback on these problems makes me feel like they don't consider their customers to be very important and that leaves a bad taste in my mouth. I really wish I had just saved my money and time on this game.
  11. Up top. Let's all keep bumping this. Mistakes happen, not fixing this is unforgivable.
  12. Very disappointed. So right now to have the BIS PVE weapon our guild should be farming the end bosses on easy mode and not even bother with the hard modes. Seems fairly contradictory to me. What's funny is that I warned everybody in the guild and until the raid leaders suffered this personally they gave it no concern. Patch tonight, fix maybe? Should we hang on to the weapons? When a fix is applied do you feel the weapons already in inventory will be adjusted properly or will have to wait and farm a new mainhand token some day? This is a really dumb problem that shouldn't be here. How in the world could everybody's favorite item slot slip through cracks of beta testing with such a giant gaffe? And how does it persist without correction or even mention?
  13. Of course it's easy now. Fight is no longer bugged like it was for the first wave of 50's.
  14. Oh wow. You know I was imagining a darker green but after I set that one as my wallpaper and looked it and I knew it was perfect. Thank you so much, that's really excellent work.
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