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Zatheris

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  • Location
    Las Vegas
  • Interests
    MMO/ RPG Games
  • Occupation
    Target
  1. Can we PLEASE! get a Ignore list that is account wide so I don't have to remember them people who are a pain from toon to toon & why can we have it like ESO were once you join a Guild on 1 player they all join a guild all share log in timmer and all share same Guild rank this would make list much easier come on Bioware get with it ps: The Traveling to a friend would be nice to, but guild function should be like that in every game.
  2. Guild Points: this week you decided to use 2 planet we did a week ago as well as pick 3 planet only player lv 40+ could even do isolating 70% of our guild and a large portion of your members, 3 player quit swtors from my guild along due to your poor choices, why would you ever pick 3 planet that only 30% of the game can do and leave 70% of your player in the could there should always be a mix of low mid and high level planets so that guild can decided what is best for there guild makeup. Do better if you keep this up you will lose all the player that returned over the last 60 days in 90 days or less.
  3. how about guild member level effect the exp you guild legacy level gains Such as if you have 50 guild members you take the total number of member divide by the total number of level in the guild to get the average guild level so having more player could hurt you vs smaller guild. or scale the guild exp based on the size of the guild the most player you have more more exp needed to gain each guild level so size would not be a factor so as your guild grow or decreases the amount of exp need to level adjust with you this can be done but building a guild is something that need to be there in some form and it can and should be setup so the guild size do not effect just what the guild does (questing,raid,pvp ect)
  4. Do SWTOR plan to add more to the guild system must like WOW DDO and other games have were the guild can grow or level this is missing and wondering if there any plans to add this
  5. that would be for them to come of with a way to make it work on a RP server and there should be a way for GM to create mission or thing that players co do in a RP setting that give EXP towards guild lv that can only improver and mostly unrewarded field of the game
  6. some of that could work but as we learned taking people off main area kills that area and can make new socialization harder, so I am fine with the ship as you can change the busyness and make it how you want, but if the did housing to it on the 2 home worlds that would make the most scene.
  7. Not really having things to work towards is good and not everything you do in a guild is about the one it is about the whole that is the very point of a guild or your just a glorified chat room. So getting gear at lv 5 that might be something you don't want, does not mean you should not help and pull your wait some player don't raid some pvp some help with the bank we all do different part to get what we wont out of our guilds community and should all work as a community.
  8. That is what i said player housing is the ship it already there just need more customization
  9. That is a good thing you should be reluctant to leave a guild that you put time into, but rather help it get better vs just guild jumping. A guild that is 1 day old should not be on the level of a guild that is 3 years old that would make no scene. If you want to make a new guild fine you start of and work to build it i did it 3 time in wow and made and level 25 20 and 15 guild in just 2 year time, you quest to raid do daily and develop your guild. There should be no hand outs no easy mode and Guild should take work and matter, if anyone can just roll up and make a guild and do nothing and be your equal that devalue the Guild as a whole. Good Guild should shine not just sit in line with all other guilds.
  10. the guild ship and the PVP can be separated if needs be as for what if you lose well what do you lose in a PVP battle nothing you simple don't gain unless you win to get improvements you need to win, for a minor loss there can be repair costs
  11. One this that need to come and come quick is a guild leveling system and make it matter. 1. I no Guild Ships are coming so why not make that ship start as a small ship and grow as the guild level and unlock thing to put in it like mail box galactic trade ext as well and guild perks 2. The guild ship could be used in space pve & pvp battles 3. Have guild level stay in line with legacy and player levels so currently 50 level and make every level matter This will give guild something to work on 50 guild level and make it fun and let up customize the ship and the inner look so it unique This same system and translate to player house or the player **** that clearly is already basically player housing just let us add thing to its looks and interior and bam done Now I have not forgotten PVP here and idea PVP planet were each guild get a base that get bigger and stronger based on Guild PVP level as you level your based get bigger and unlock defense and offense thing like wall, shield, & torrent and you can form team with other guild to take of larger guild of the other side. This would be fun. SO there is 3 this Guild, Personal, & PVP that will add to the raid play and give us a lot to do and ways to spend money. Now the last to can come later but Please guild level need to be here ASAP they already should be here and learn from wow don’t make guild levels stupid small or meaningless even DDO did a better job and I have faith you will to Let me know what you think players and Bio ware let hear from you on this to.
  12. One this that need to come and come quick is a guild leveling system and make it matter. 1. I no Guild Ships are coming so why not make that ship start as a small ship and grow as the guild level and unlock thing to put in it like mail box galactic trade ext as well and guild perks 2. The guild ship could be used in space pve & pvp battles 3. Have guild level stay in line with legacy and player levels so currently 50 level and make every level matter This will give guild something to work on 50 guild level and make it fun and let up customize the ship and the inner look so it unique This same system and translate to player house or the player **** that clearly is already basically player housing just let us add thing to its looks and interior and bam done Now I have not forgotten PVP here and idea PVP planet were each guild get a base that get bigger and stronger based on Guild PVP level as you level your based get bigger and unlock defense and offense thing like wall, shield, & torrent and you can form team with other guild to take of larger guild of the other side. This would be fun. SO there is 3 this Guild, Personal, & PVP that will add to the raid play and give us a lot to do and ways to spend money. Now the last to can come later but Please guild level need to be here ASAP they already should be here and learn from wow don’t make guild levels stupid small or meaningless even DDO did a better job and I have faith you will to Let me know what you think players and Bio ware let hear from you on this to.
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