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Taalon

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  • Posts

    15
  • Joined

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10 Good

4 Followers

Personal Information

  • Location
    32 Great Dune Sea, Tatooine
  • Interests
    Hockey, economics, spacetime, astromech droids
  • Occupation
    Commodities Trader (power converters, Mandalorian Iron, etc.)
  1. I guess to be fair, at this time there is nothing on Lok either. Iridonia and Malastare should be populated though as they are species' homeworlds. Mustafar would have just recently been destroyed so it could be a neat place to explore.
  2. Actually you could change your orc into an elf...for 25 bucks.
  3. Lok, Iridonia, and Mustafar in that order, the latter two offering fairly unique environments. Malastare could offer some interesting things to explore as well.
  4. If you zone change, your crew skill missions change/reset. It's an easy way to get whatever missions you want, whenever. This includes zoning in and out of your ship.
  5. Why don't we just do away with the GTN and only allow players to sell items to npc vendors? That will ensure you always get the same price and that the economy of your server never changes or grows.
  6. Loved: Tatooine - atmosphere, general flow of questing, jawas Hoth - atmosphere, exploration was fun here Corellia - always been a sucker for warzone/blown out city zones, layout makes sense Nar Shaddaa - good class story stuff here (bh) Hated: Taris - leveled here during the memory leak times, difficult to navigate Neutral: Balmora - forgettable Belsavis - spending too much time here for dailies Korriban - good opener for Sith but nothing special Hutta - same as above Dromund Kaas - nice atmosphere but very linear Quesh - small, color scheme can be grating, linear Voss - couldn't really get into the story here Alderaan - lots of backtracking Illum - potential to be a love because of the graphics/environment, quest line seemed unfinished
  7. We were able to rekill tonight again after some difficulty. His aggro swapping behavior in ph3 seems to happen when the tank leaves his melee range.
  8. There is one selling rakata earpieces and implants in addition to the mods one.
  9. <Mastercraft Mandalorian> 5/5 16(m) Nightmare EV, 5/5 16(m) Nightmare KP: 02/01/12 http://mando.enjin.com Server: The Swiftsure (US) - PVP - Empire
  10. To be honest, once you start getting gear sets you wont have the problem of looking goofy anymore. Though, if you just wear the gear you get through your questing you'll never really have the problem either. I'm not sure who the people who have clown suit problems are since from 1-50 I never encountered that problem. Maybe the BH armor is already matched better than other classes.
  11. As you can see, I already have my 4pc, not including the helm. You can basically get away with wearing one piece of orange without damaging your stats or bonuses.
  12. Again, the stats are not very different. Here is the proof. I can't speak to pvp gear. http://i.imgur.com/wHBPj.jpg As you can see there is only a differential of 60 armor and that is not even the best available armoring mod. I have 8k total armor. It is negligible.
  13. This is not entirely accurate. Raid tier gear only has 2 mods in it: enh and mod. For t2 (columni) it costs 27k per thing you take out. You can take out both of these and get lvl 23 armoring from daily commendations. The armor difference is about 50. I have 8k armor...50 is not enough to matter when you are tanking in raids (which I do). Using that above system you can wear whatever you want for a minimal armor loss (aka doesn't matter even as a tank).
  14. You can easily obtain your epic tier gear and transfer the mods from them to whatever piece of gear you want to wear (and have the same stats). I know this because I have done it. Sure, the mods take about 30k a piece to pick out but it's the price you have to pay if you want to look a different way than intended.
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