-
Posts
16 -
Joined
Reputation
10 Good-
Same for my agent.
-
Wait where is this extra money coming from? Let's do some napkin math. Imagine what you're saying is right. 80% of their revenue goes to servers upkeep and 20% goes to development. Now imagine they lose half of their customer base, and by extension, half of their revenue. They now only need servers half the size (let's even say it would only be half the cost, even though there's no way that is true because of overhead). Now, Bioware has 40% of their original revenue going to server upkeep and 10% of their original revenue going to development. In reality it would be less. Your logic fails at mathematics.
-
It's not about what we are owed. It's a gesture of good faith. Bioware could say, "hey, sorry for the inconvenience, here's some cartel coins for your trouble." That would make customers happy, thereby maintaining a good relationship. If they say, "haha we don't owe you crap even though this was our fault because it's in the ToS no one reads," it makes me respect the company less. That in turn makes me less likely to buy their products in the future.
-
Why are there so many apologists in this thread? I'm not saying unbridled anger is appropriate, but critical feedback is helpful to both the company and the consumer. We're ask for better notification of downtime and potentially reimbursement for game time lost. That seems fair to me. If EA/Bioware listens to this feedback and responds, the customers will be more satisfied with their product, and they will make more money. Everyone wins in that scenario. No one wins if the "shut up and stop complaining" people get their way. We get an inferior experience, and EA/Bioware loses customers.